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23424: Decryption Routine
The bytes in this region are all 0 in the snapshot used for this disassembly (the routine is not present in memory), so the instructions below are the documented operation of the loader's decryption routine rather than something that can be checked against the bytes here.
Runs "CPL" on each byte starting from GameEntry.
Decryption 23424 NOP HL=GameEntry.
23425 NOP
23426 NOP
Decryption_Loop 23427 NOP A=HL.
23428 NOP CPL operation.
23429 NOP Write A back to HL.
23430 NOP Increment HL by one.
23431 NOP Return.
View the equivalent code in Lunar Jetman.
Earlier Ultimate games use a much simpler mechanism;
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