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Data |
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The initial state of the player and the immortal actors, copied into ImmortalData by ResetActors. Each is a 12 byte actor record (see ImmortalData). The spare record is used for flames.
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| InitialActors | 44151 | DEFB 16,168,0,120,112,71,0,0,0,0,0,0 | Player ("Sabreman: Left Frame 1") in room 168. | |
| 44163 | DEFB 48,152,0,112,131,67,208,0,0,0,0,0 | Rhino ("Rhino: Left Frame 2") in room 152. | ||
| 44175 | DEFB 50,7,0,112,63,67,48,0,0,0,0,0 | Rhino ("Rhino: Right Frame 2") in room 7. | ||
| 44187 | DEFB 48,243,0,112,131,67,208,0,0,0,0,0 | Rhino ("Rhino: Left Frame 2") in room 243. | ||
| 44199 | DEFB 50,152,0,112,63,67,48,0,0,0,0,0 | Rhino ("Rhino: Right Frame 2") in room 152. | ||
| 44211 | DEFB 60,167,0,80,80,66,2,2,0,0,0,0 | Tribesman ("Tribesman: Right Frame 1") in room 167. | ||
| 44223 | DEFB 60,68,0,80,80,67,2,254,0,0,0,0 | Tribesman ("Tribesman: Right Frame 1") in room 68. | ||
| 44235 | DEFB 60,226,0,48,120,69,253,253,0,0,0,0 | Tribesman ("Tribesman: Right Frame 1") in room 226. | ||
| 44247 | DEFB 0,0,0,0,0,0,0,0,0,0,0,0 | Spare record for a flame. | ||
| 44259 | DEFB 80,246,0,112,63,69,192,0,0,0,0,0 | Wulf ("Wulf: Left Frame 1") in room 246. | ||
| 44271 | DEFB 160,131,0,120,135,70,224,0,0,0,0,0 | Hippo ("Hippo: Left Frame 1") in room 131. | ||
| 44283 | DEFB 148,136,0,112,135,69,0,0,0,0,0,0 | The Guardian ("The Guardian: Frame 1") in room 136. | ||
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