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Routines |
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Used by the routine at GameInitialisation.
Prints the score labels "1UP", "HI" and "2UP" at the top of the screen.
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Prints "1UP".
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| PrintBanner | 46435 | LD HL,16 | Set the position of the "1UP" label in HL (the Y position is 0 and the X position is 16). | |||||
| 46438 | LD DE,46462 | Point DE at the "1UP" label at 1UP_Text. | ||||||
| 46441 | CALL PrintStringColour | Print the "1UP" label. | ||||||
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Prints "HI".
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| 46444 | LD HL,120 | Set the position of the "HI" label in HL (the Y position is 0 and the X position is 120). | ||||||
| 46447 | LD DE,46470 | Point DE at the "HI" label at HI_Text. | ||||||
| 46450 | CALL PrintStringColour | Print the "HI" label. | ||||||
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Prints "2UP".
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| 46453 | LD HL,216 | Set the position of the "2UP" label in HL (the Y position is 0 and the X position is 216). | ||||||
| 46456 | LD DE,46466 | Point DE at the "2UP" label at 2UP_Text. | ||||||
| 46459 | JP PrintStringColour | Print the "2UP" label. | ||||||
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Banner text data.
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| 1UP_Text | 46462 | DEFM 69 | "1UP" (INK:CYAN, PAPER:BLACK (BRIGHT) is the attribute). | |||||
| 46463 | DEFM "1U","P"+128 | |||||||
| 2UP_Text | 46466 | DEFM 69 | "2UP" (INK:CYAN, PAPER:BLACK (BRIGHT) is the attribute). | |||||
| 46467 | DEFM "2U","P"+128 | |||||||
| HI_Text | 46470 | DEFM 87 | "HI" (INK:WHITE, PAPER:RED (BRIGHT) is the attribute). | |||||
| 46471 | DEFM "H","I"+128 | |||||||
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View the equivalent code in;
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