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Routines |
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Used by the routine at PrepDraw2.
Looks up the address of the data of the sprite of an actor.
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| FetchActorSprite | 47412 | LD A,(IX+0) | A=*IX+0 (sprite reference). | |||||||||
| 47415 | JR FetchSprite | Jump to FetchSprite. | ||||||||||
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View the equivalent code in;
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