![]() |
Game status buffer |
| Prev: 24204 | Up: Map | Next: 24228 |
|
The second of the two cars that chase the player. See HandlerCar for what each of the fields means.
|
||||
| Entity_Car_2 | 24216 | DEFB 0 | State, or the sprite ID while the car is being drawn. | |
| 24217 | DEFB 0 | X position on the screen. | ||
| 24218 | DEFB 0 | Y position on the screen. | ||
| 24219 | DEFB 0 | Colour. | ||
| Entity_Car_2_X | 24220 | DEFW 0 | X position. | |
| Entity_Car_2_Y | 24222 | DEFW 0 | Y position. | |
| 24224 | DEFB 0 | X speed. | ||
| 24225 | DEFB 0 | Y speed. | ||
| 24226 | DEFB 0 | Flags. | ||
| 24227 | DEFB 0 | Sprite ID. | ||
| Prev: 24204 | Up: Map | Next: 24228 |