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Routines |
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Used by the routine at HandlerObjects.
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27410 | LD A,(HL) | If the byte held at HL is zero, jump to HandlerObjects_0. | ||||||
27411 | AND A | |||||||
27412 | JR Z,HandlerObjects_0 | |||||||
27414 | PUSH BC | Push BC and HL on the stack. | ||||||
27415 | PUSH HL | |||||||
27416 | PUSH HL | IX=HL (using the stack to do so). | ||||||
27417 | POP IX | |||||||
27419 | CALL StoreEntity | Call StoreEntity. | ||||||
27422 | CALL ActorEraseDestroyed | Call ActorEraseDestroyed. | ||||||
27425 | POP HL | Restore HL from the stack. | ||||||
27426 | XOR A | Write 0 to HL. | ||||||
27427 | LD (HL),A | |||||||
27428 | INC HL | Increment HL by one. | ||||||
27429 | LD (HL),A | Write 0 to HL. | ||||||
27430 | INC HL | Increment HL by one. | ||||||
27431 | LD (HL),A | Write 0 to HL. | ||||||
27432 | POP BC | Restore BC from the stack. | ||||||
27433 | JR NextObject_2 | Jump to NextObject_2. |
Prev: 27381 | Up: Map | Next: 27435 |