![]() |
Routines |
| Prev: C3C0 | Up: Map | Next: C421 |
|
|
||||
|
Dueller 1 data.
|
||||
| Duel_Data | C3EA | DEFB $00 | Set to "1" if the player fired at this dueller. | |
| C3EB | DEFB $80 | Time left on state 1. | ||
| C3EC | DEFB $12 | Time left on state 3. | ||
| C3ED | DEFB $01 | Dueller position (1). | ||
| C3EE | DEFB $C5,$40 | Screen position above dueller to display "EXTRA" or points. | ||
| C3F0 | DEFB $00 | Not used. | ||
| C3F1 | DEFB $00 | Bonus points (x100, e.g. "9" == "900"). | ||
| C3F2 | DEFB $01 | Set to "1" if dueller is standing, or "0" if floored. | ||
| C3F3 | DEFB $01 | Current state (1-5). | ||
| C3F4 | DEFB $12,$13,$14 | Dueller 1 frames. | ||
| C3F7 | DEFB $00 | Set to "1" if the dueller is being fired at. | ||
| C3F8 | DEFB $08 | Time left on state 4. | ||
| C3F9 | DEFB $08 | Time left on state 5. | ||
| C3FA | DEFB $0A | Time left on state 2. | ||
|
Dueller 2 data.
|
||||
| C3FB | DEFB $00 | Set to "1" if the player fired at this dueller. | ||
| C3FC | DEFB $80 | Time left on state 1. | ||
| C3FD | DEFB $12 | Time left on state 3. | ||
| C3FE | DEFB $02 | Dueller position (2). | ||
| C3FF | DEFB $CD,$40 | Screen position above dueller to display "EXTRA" or points. | ||
| C401 | DEFB $00 | Not used. | ||
| C402 | DEFB $00 | Bonus points (x100, e.g. "9" == "900"). | ||
| C403 | DEFB $01 | Set to "1" if dueller is standing, or "0" if floored. | ||
| C404 | DEFB $01 | Current state (1-5). | ||
| C405 | DEFB $15,$16,$17 | Dueller 2 frames. | ||
| C408 | DEFB $00 | Set to "1" if the dueller is being fired at. | ||
| C409 | DEFB $08 | Time left on state 4. | ||
| C40A | DEFB $08 | Time left on state 5. | ||
| C40B | DEFB $0A | Time left on state 2. | ||
|
Dueller 3 data.
|
||||
| C40C | DEFB $00 | Set to "1" if the player fired at this dueller. | ||
| C40D | DEFB $80 | Time left on state 1. | ||
| C40E | DEFB $12 | Time left on state 3. | ||
| C40F | DEFB $03 | Dueller position (3). | ||
| C410 | DEFB $D5,$40 | Screen position above dueller to display "EXTRA" or points. | ||
| C412 | DEFB $00 | Not used. | ||
| C413 | DEFB $00 | Bonus points (x100, e.g. "9" == "900"). | ||
| C414 | DEFB $01 | Set to "1" if dueller is standing, or "0" if floored. | ||
| C415 | DEFB $01 | Current state (1-5). | ||
| C416 | DEFB $18,$19,$1A | Dueller 3 frames. | ||
| C419 | DEFB $00 | Set to "1" if the dueller is being fired at. | ||
| C41A | DEFB $08 | Time left on state 4. | ||
| C41B | DEFB $08 | Time left on state 5. | ||
| C41C | DEFB $0A | Time left on state 2. | ||
|
Buffer holding bonus text.
|
||||
| Duel_Bonus_Text | C41D | DEFM "900",$FF | Bonus text buffer changes during play - "900". | |
| Prev: C3C0 | Up: Map | Next: C421 |