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50154: Duel Bonus Round Data
Dueller 1 data.
Duel_Data 50154 DEFB 0 Set to "1" if the player fired at this dueller.
50155 DEFB 128 Time left on state 1.
50156 DEFB 18 Time left on state 3.
50157 DEFB 1 Dueller position (1).
50158 DEFB 197,64 Screen position above dueller to display "EXTRA" or points.
50160 DEFB 0 Not used.
50161 DEFB 0 Bonus points (x100, e.g. "9" == "900").
50162 DEFB 1 Set to "1" if dueller is standing, or "0" if floored.
50163 DEFB 1 Current state (1-5).
50164 DEFB 18,19,20 Dueller 1 frames.
50167 DEFB 0 Set to "1" if the dueller is being fired at.
50168 DEFB 8 Time left on state 4.
50169 DEFB 8 Time left on state 5.
50170 DEFB 10 Time left on state 2.
Dueller 2 data.
50171 DEFB 0 Set to "1" if the player fired at this dueller.
50172 DEFB 128 Time left on state 1.
50173 DEFB 18 Time left on state 3.
50174 DEFB 2 Dueller position (2).
50175 DEFB 205,64 Screen position above dueller to display "EXTRA" or points.
50177 DEFB 0 Not used.
50178 DEFB 0 Bonus points (x100, e.g. "9" == "900").
50179 DEFB 1 Set to "1" if dueller is standing, or "0" if floored.
50180 DEFB 1 Current state (1-5).
50181 DEFB 21,22,23 Dueller 2 frames.
50184 DEFB 0 Set to "1" if the dueller is being fired at.
50185 DEFB 8 Time left on state 4.
50186 DEFB 8 Time left on state 5.
50187 DEFB 10 Time left on state 2.
Dueller 3 data.
50188 DEFB 0 Set to "1" if the player fired at this dueller.
50189 DEFB 128 Time left on state 1.
50190 DEFB 18 Time left on state 3.
50191 DEFB 3 Dueller position (3).
50192 DEFB 213,64 Screen position above dueller to display "EXTRA" or points.
50194 DEFB 0 Not used.
50195 DEFB 0 Bonus points (x100, e.g. "9" == "900").
50196 DEFB 1 Set to "1" if dueller is standing, or "0" if floored.
50197 DEFB 1 Current state (1-5).
50198 DEFB 24,25,26 Dueller 3 frames.
50201 DEFB 0 Set to "1" if the dueller is being fired at.
50202 DEFB 8 Time left on state 4.
50203 DEFB 8 Time left on state 5.
50204 DEFB 10 Time left on state 2.
Buffer holding bonus text.
Duel_Bonus_Text 50205 DEFM "900",255 Bonus text buffer changes during play - "900".
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