Routines |
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Used by the routine at Duel_Complete.
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Duel_Flash_Text | C6B1 | LD B,$08 | Alternates displaying Playfield_Whitespace and Playfield_Lives to "flash" the lives indicator. | |
Duel_Flash_Text_Loop | C6B3 | PUSH BC | ||
C6B4 | LD HL,$C65B | |||
C6B7 | CALL Duel_Print_Lives | |||
C6BA | LD B,$10 | |||
Duel_Flash_Halt_Loop_01 | C6BC | HALT | ||
C6BD | DJNZ Duel_Flash_Halt_Loop_01 | |||
C6BF | LD HL,$C655 | |||
C6C2 | CALL Duel_Print_Lives | |||
C6C5 | LD B,$10 | |||
Duel_Flash_Halt_Loop_02 | C6C7 | HALT | ||
C6C8 | DJNZ Duel_Flash_Halt_Loop_02 | |||
C6CA | POP BC | |||
C6CB | DJNZ Duel_Flash_Text_Loop | |||
C6CD | LD HL,($5B86) | Increase the lives counter by one (Lives). | ||
C6D0 | INC (HL) | |||
C6D1 | SCF | Sets the carry flag and returns. | ||
C6D2 | RET |
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