Routines |
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Used by the routine at FD80.
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New_Game | C7C0 | LD HL,($5C78) | Fetch FRAMES as a random number seed. | |
C7C3 | LD ($D8AC),HL | Write it to D8AC. | ||
C7C6 | CALL Init_Title_Screen | Call Init_Title_Screen. | ||
C7C9 | LD HL,$4000 | Clears the screen buffer by writing 00 to all 6912 memory locations. | ||
C7CC | LD DE,$4001 | |||
C7CF | LD BC,$1AFF | |||
C7D2 | LD (HL),$00 | |||
C7D4 | LDIR | |||
C7D6 | LD B,$80 | Calls Halt_Loop with the counter 80. | ||
C7D8 | CALL Halt_Loop | |||
C7DB | LD HL,$CBB4 | Jump to New_HighScore with HL=Copied_5B80 and IX=Scoredigit06. | ||
C7DE | LD IX,$CD86 | |||
C7E2 | JP New_HighScore |
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