Routines |
Prev: C941 | Up: Map | Next: C9B7 |
Used by the routine at Init_Title_Screen.
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Sets the door attributes for the "time of day".
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Set_Day_Attributes | C959 | LD HL,$C96F | Call Set_Door_Attributes using Door_Attributes_Day. | |
C95C | JR Set_Door_Attributes | |||
This entry point is used by the routine at Init_Title_Screen.
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Set_Dusk_Attributes | C95E | LD HL,$C987 | Call Set_Door_Attributes using Door_Attributes_Dusk. | |
C961 | JR Set_Door_Attributes | |||
This entry point is used by the routine at Init_Title_Screen.
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Set_Night_Attributes | C963 | LD HL,$C99F | Call Set_Door_Attributes using Door_Attributes_Night. | |
Note this is for the opened door background hence it starts from frame 2 (as frame 1 is a closed door).
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Set_Door_Attributes | C966 | LD DE,$D6B9 | Copies $18 bytes of data to Door_Attributes_02, then return. | |
C969 | LD BC,$0018 | |||
C96C | LDIR | |||
C96E | RET | |||
Door frame attribute data for each day phase.
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Door_Attributes_Day | C96F | DEFB $28,$28,$30,$30,$30,$30,$30,$30 | The attributes for the "day" state. | |
C977 | DEFB $28,$28,$28,$28,$30,$30,$30,$30 | |||
C97F | DEFB $28,$28,$28,$28,$28,$28,$30,$28 | |||
Door_Attributes_Dusk | C987 | DEFB $0D,$0D,$30,$30,$30,$30,$30,$30 | The attributes for the "dusk" state. | |
C98F | DEFB $0D,$0D,$0D,$0D,$30,$30,$30,$30 | |||
C997 | DEFB $0D,$0D,$0D,$0D,$0D,$0D,$30,$0D | |||
Door_Attributes_Night | C99F | DEFB $05,$05,$30,$30,$30,$30,$30,$30 | The attributes for the "night" state. | |
C9A7 | DEFB $05,$05,$05,$05,$30,$30,$30,$30 | |||
C9AF | DEFB $05,$05,$05,$05,$05,$05,$30,$05 |
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