Routines |
Prev: 52584 | Up: Map | Next: 52614 |
As the game uses its own character set, it's unlikely this routine was/ is used for the actual game (it doesn't seem to be called from anywhere). At a guess, it was probably used for "testing" text messages and outputs during development.
|
||||
Debugger | 52606 | LD A,(HL) | Grab a byte from HL return if it's 255 (our termination character). | |
52607 | CP 255 | |||
52609 | RET Z | |||
52610 | RST 16 | Print to screen (see PRINT_A_1). | ||
52611 | INC HL | Increase HL by one and loop back to Debugger. | ||
52612 | JR Debugger |
Prev: 52584 | Up: Map | Next: 52614 |