Prev: 60264 Up: Map Next: 60296
60280: Fatal Events: Slime Monster
The slime monster kills the player when they are still in the pit.
Make the slime monster inactive.
Events_SlimeMonster 60280 LD HL,47670 HL=Flag_TurnBasedEventState.
60283 RES 2,(HL) Reset bit 2 of *HL.
60285 LD A,30 Call ValidateItemPresent with item 30: "A monster from the slime".
60287 CALL ValidateItemPresent
60290 RET NZ Return if "A monster from the slime" is not in the current room.
Print "The Monster engulfs and then absorbs you.".
60291 LD HL,54966 HL=Messaging_TheMonsterEngulfsAnd.
60294 JR Events_AnnounceDeath Jump to Events_AnnounceDeath.
Prev: 60264 Up: Map Next: 60296