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Routines |
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The slime monster kills the player when they are still in the pit.
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Make the slime monster inactive.
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| Events_SlimeMonster | 60280 | LD HL,47670 | HL=Flag_TurnBasedEventState. | |
| 60283 | RES 2,(HL) | Reset bit 2 of *HL. | ||
| 60285 | LD A,30 | Call ValidateItemPresent with item 30: "A monster from the slime". | ||
| 60287 | CALL ValidateItemPresent | |||
| 60290 | RET NZ | Return if "A monster from the slime" is not in the current room. | ||
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Print "The Monster engulfs and
then absorbs you.".
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| 60291 | LD HL,54966 | HL=Messaging_TheMonsterEngulfsAnd. | ||
| 60294 | JR Events_AnnounceDeath | Jump to Events_AnnounceDeath. | ||
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