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60312: Fatal Events: Wizard
Zarn kills the player, and the game ends at once.
Make Zarn inactive.
Events_Wizard 60312 LD HL,47670 HL=Flag_TurnBasedEventState.
60315 RES 4,(HL) Reset bit 4 of *HL.
60317 LD A,42 Call ValidateItemPresent with item 42: "The Wizard,Zarn. He prepares to cast a spell over you".
60319 CALL ValidateItemPresent
60322 RET NZ Return if "The Wizard,Zarn. He prepares to cast a spell over you" is not in the current room.
Print "The Wizard completes his spell and flings a fireball at you.".
60323 LD HL,55062 HL=Messaging_TheWizardCompletesHisSpell.
This entry point is used by the routines at Events_Spider, Events_SlimeMonster and Events_Demons.
Events_AnnounceDeath 60326 CALL PrintStringAndNewline Call PrintStringAndNewline.
60329 POP HL Restore HL from the stack.
60330 POP HL Restore HL from the stack.
60331 POP HL Restore HL from the stack.
60332 JP GameOver Jump to GameOver.
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