![]() |
Routines |
| Prev: 60280 | Up: Map | Next: 60312 |
|
The demons kill the player if the fight is still going on.
|
||||
|
Make the demons inactive.
|
||||
| Events_Demons | 60296 | LD HL,47670 | HL=Flag_TurnBasedEventState. | |
| 60299 | RES 3,(HL) | Reset bit 3 of *HL. | ||
| 60301 | LD A,41 | Call ValidateItemPresent with item 41: "Some demons are attacking you. They scream and jab at you with vicious tridents". | ||
| 60303 | CALL ValidateItemPresent | |||
| 60306 | RET NZ | Return if "Some demons are attacking you. They scream and jab at you with vicious tridents" is not in the current room. | ||
|
Print "The Demons make a determined
effort and overcome you.".
|
||||
| 60307 | LD HL,55008 | HL=Messaging_TheDemonsMakeADetermined. | ||
| 60310 | JR Events_AnnounceDeath | Jump to Events_AnnounceDeath. | ||
| Prev: 60280 | Up: Map | Next: 60312 |