![]() |
Game status buffer |
Prev: EB10 | Up: Map | Next: EDC4 |
|
||||
Table_ConfigurableExits | ED9E | DEFW $EB90 | ||
EDA0 | DEFW $EBCA | |||
EDA2 | DEFW $EBCB | |||
EDA4 | DEFW $EBCC | |||
EDA6 | DEFW $EBCD | |||
EDA8 | DEFW $EC3F | |||
EDAA | DEFW $EC8A | |||
EDAC | DEFW $EC8B | |||
EDAE | DEFW $EC8C | |||
EDB0 | DEFW $ECBC | |||
EDB2 | DEFW $ED4F | |||
EDB4 | DEFW $ED57 | |||
EDB6 | DEFW $ED5C | |||
EDB8 | DEFW $ED75 | |||
EDBA | DEFW $ED80 | |||
EDBC | DEFW $ED8D | |||
EDBE | DEFW $EC27 | |||
EDC0 | DEFW $EC2A | |||
EDC2 | DEFW $EC30 |
Prev: EB10 | Up: Map | Next: EDC4 |