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Routines | 
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Used by the routine at Events_GameOver.
 
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Print "You are dead.".
 
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| GameOver | EDD7 | LD HL,$BE31 | HL=Messaging_YouAreDead. | |
| EDDA | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
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This entry point is used by the routine at GameComplete.
 
Print "Want another game? Y/N.".
 
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| WantAnotherGameInput | EDDD | LD HL,$BE3F | HL=Messaging_WantAnotherGame. | |
| EDE0 | CALL PrintStringAndNewline | Call PrintStringAndNewline. | ||
| WantAnotherGameInput_Loop | EDE3 | CALL GetUserInput | Call GetUserInput. | |
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The player is done with the game, so reset back to BASIC.
 
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| EDE6 | CP $4E | Reset back to BASIC if the keypress is "N". | 
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| EDE8 | JP Z,$0000 | |||
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The player wants another go...
 
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| EDEB | CP $59 | Jump to GameEntryPoint if the keypress is "Y". | 
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| EDED | JP Z,GameEntryPoint | |||
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Just loop round for any other input.
 
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| EDF0 | JR WantAnotherGameInput_Loop | Jump to WantAnotherGameInput_Loop. | ||
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