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BDBE: Data: Room #19
See Room #19.
room-bare-19
The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
DataRoom19 BDBE DEFB $05 Key Colour: CYAN.
BDBF DEFB $07 Closed Door Colour: WHITE.
BDC0 DEFB $00 Unused?: BLACK.
BDC1 DEFB $07 Scaffolding Colour: WHITE.
BDC2 DEFB $06 Border Colour: YELLOW.
BDC3 DEFB $00 Paper Colour: BLACK.
BDC4 DEFB $04 Ladder Colour: GREEN.
BDC5 DEFB $FF Terminator.
Room scaffolding:
Scaffold #01.
BDC6 DEFB $21,$17 Start Coordinates: 21/ 17.
BDC8 DEFB $10 Length: 10.
Scaffold #02.
BDC9 DEFB $21,$12 Start Coordinates: 21/ 12.
BDCB DEFB $08 Length: 08.
Scaffold #03.
BDCC DEFB $21,$0D Start Coordinates: 21/ 0D.
BDCE DEFB $08 Length: 08.
Scaffold #04.
BDCF DEFB $21,$08 Start Coordinates: 21/ 08.
BDD1 DEFB $08 Length: 08.
Scaffold #05.
BDD2 DEFB $05,$12 Start Coordinates: 05/ 12.
BDD4 DEFB $02 Length: 02.
Scaffold #06.
BDD5 DEFB $05,$0D Start Coordinates: 05/ 0D.
BDD7 DEFB $02 Length: 02.
Scaffold #07.
BDD8 DEFB $05,$08 Start Coordinates: 05/ 08.
BDDA DEFB $02 Length: 02.
Scaffold #08.
BDDB DEFB $21,$03 Start Coordinates: 21/ 03.
BDDD DEFB $08 Length: 08.
Scaffold #09.
BDDE DEFB $05,$03 Start Coordinates: 05/ 03.
BDE0 DEFB $02 Length: 02.
BDE1 DEFB $FF Terminator.
Doors:
Door #01.
BDE2 DEFB $20,$16 Coordinates: 20/ 16.
BDE4 DEFB $07 Colour: WHITE.
BDE5 DEFB $14 Leads to room: 14.
Door #02.
BDE6 DEFB $14,$07 Coordinates: 14/ 07.
BDE8 DEFB $04 Colour: GREEN.
BDE9 DEFB $03 Leads to room: 03.
Door #03.
BDEA DEFB $04,$07 Coordinates: 04/ 07.
BDEC DEFB $04 Colour: GREEN.
BDED DEFB $0A Leads to room: 0A.
BDEE DEFB $FF Terminator.
Ladders:
BDEF DEFB $FF Terminator.
Keys and locked doors.
Key/ Door #01.
BDF0 DEFB $04,$17 Coordinates: 04/ 17.
BDF2 DEFB $16
BDF3 DEFB $0B,$01 Coordinates: 0B/ 01.
BDF5 DEFB $03
Key/ Door #02.
BDF6 DEFB $1A,$12 Coordinates: 1A/ 12.
BDF8 DEFB $20
BDF9 DEFB $06,$02 Coordinates: 06/ 02.
BDFB DEFB $03
Key/ Door #03.
BDFC DEFB $16,$12 Coordinates: 16/ 12.
BDFE DEFB $1A
BDFF DEFB $06,$03 Coordinates: 06/ 03.
BE01 DEFB $03
Key/ Door #04.
BE02 DEFB $04,$12 Coordinates: 04/ 12.
BE04 DEFB $1B
BE05 DEFB $0B,$04 Coordinates: 0B/ 04.
BE07 DEFB $03
Key/ Door #05.
BE08 DEFB $18,$0D Coordinates: 18/ 0D.
BE0A DEFB $18
BE0B DEFB $10,$05 Coordinates: 10/ 05.
BE0D DEFB $03
Key/ Door #06.
BE0E DEFB $14,$0D Coordinates: 14/ 0D.
BE10 DEFB $02
BE11 DEFB $0B,$06 Coordinates: 0B/ 06.
BE13 DEFB $03
Key/ Door #07.
BE14 DEFB $04,$0D Coordinates: 04/ 0D.
BE16 DEFB $1C
BE17 DEFB $15,$07 Coordinates: 15/ 07.
BE19 DEFB $03
Key/ Door #08.
BE1A DEFB $1C,$08 Coordinates: 1C/ 08.
BE1C DEFB $02
BE1D DEFB $10,$08 Coordinates: 10/ 08.
BE1F DEFB $03
Key/ Door #09.
BE20 DEFB $16,$08 Coordinates: 16/ 08.
BE22 DEFB $02
BE23 DEFB $15,$09 Coordinates: 15/ 09.
BE25 DEFB $03
BE26 DEFB $FF Terminator.
Portholes:
BE27 DEFB $FF Terminator.
Pirates:
Pirate #01.
BE28 DEFB $20,$0B Coordinates: 20/ 0B.
BE2A DEFB $03,$03
BE2C DEFB $FF Horizontal movement: -1.
BE2D DEFB $00,$20,$02,$03
BE31 DEFB $04 Colour: GREEN.
BE32 DEFB $01,$03,$00,$20,$0B,$03
BE38 DEFB $FF Terminator.
Items:
Item #01.
BE39 DEFB $1E,$0F Coordinates: 1E/ 0F.
BE3B DEFB $02,$02 Sprite width/ height: 02/ 02.
BE3D DEFB $05 Colour: CYAN.
BE3E DEFB $01 Collected: NO.
BE3F DEFB $60 UDG: Graphics_Pistol (60).
Item #02.
BE40 DEFB $1A,$0A Coordinates: 1A/ 0A.
BE42 DEFB $02,$02 Sprite width/ height: 02/ 02.
BE44 DEFB $07 Colour: WHITE.
BE45 DEFB $01 Collected: NO.
BE46 DEFB $54 UDG: Graphics_Sword (54).
Item #03.
BE47 DEFB $1E,$05 Coordinates: 1E/ 05.
BE49 DEFB $02,$02 Sprite width/ height: 02/ 02.
BE4B DEFB $07 Colour: WHITE.
BE4C DEFB $01 Collected: NO.
BE4D DEFB $68 UDG: Graphics_Map (68).
BE4E DEFB $FF Terminator.
Furniture:
BE4F DEFB $FF Terminator.
Lifts:
Lift #01.
BE50 DEFB $11,$12 Coordinates: 11/ 12.
BE52 DEFB $03,$03
BE54 DEFB $00 Horizontal movement: NONE.
BE55 DEFB $FF Vertical movement: -1.
BE56 DEFB $24,$03,$01
BE59 DEFB $05 Colour: CYAN.
BE5A DEFB $13,$03,$03,$03,$00,$00
Lift #02.
BE60 DEFB $0B,$08 Coordinates: 0B/ 08.
BE62 DEFB $03,$03
BE64 DEFB $00 Horizontal movement: NONE.
BE65 DEFB $FF Vertical movement: -1.
BE66 DEFB $24,$03,$01
BE69 DEFB $05 Colour: CYAN.
BE6A DEFB $13,$03,$03,$03,$00,$00
Lift #03.
BE70 DEFB $0E,$0D Coordinates: 0E/ 0D.
BE72 DEFB $03,$03
BE74 DEFB $00 Horizontal movement: NONE.
BE75 DEFB $FF Vertical movement: -1.
BE76 DEFB $24,$03,$01
BE79 DEFB $05 Colour: CYAN.
BE7A DEFB $13,$03,$03,$03,$00,$00
Lift #04.
BE80 DEFB $08,$03 Coordinates: 08/ 03.
BE82 DEFB $03,$03
BE84 DEFB $00 Horizontal movement: NONE.
BE85 DEFB $01 Vertical movement: +1.
BE86 DEFB $24,$03,$01
BE89 DEFB $05 Colour: CYAN.
BE8A DEFB $13,$03,$03,$03,$00,$00
BE90 DEFB $FF Terminator.
Disappearing floors:
BE91 DEFB $FF Terminator.
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