|  | Game status buffer | 
| Prev: C80C | Up: Map | Next: C971 | 
| 
See Room #04.
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|   
The first seven bytes relate to the colours the room uses. See PopulateCurrentRoomBuffersAndReferences.
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| DataRoom04 | C8AA | DEFB $06 | Key Colour: YELLOW. | |
| C8AB | DEFB $05 | Closed Door Colour: CYAN. | ||
| C8AC | DEFB $00 | Unused?: BLACK. | ||
| C8AD | DEFB $05 | Scaffolding Colour: CYAN. | ||
| C8AE | DEFB $00 | Border Colour: BLACK. | ||
| C8AF | DEFB $01 | Paper Colour: BLUE. | ||
| C8B0 | DEFB $07 | Ladder Colour: WHITE. | ||
| C8B1 | DEFB $FF | Terminator. | ||
| 
Room scaffolding:
 
Scaffold #01.
 | ||||
| C8B2 | DEFB $21,$17 | Start Coordinates: 21/ 17. | ||
| C8B4 | DEFB $10 | Length: 10. | ||
| 
Scaffold #02.
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| C8B5 | DEFB $21,$12 | Start Coordinates: 21/ 12. | ||
| C8B7 | DEFB $10 | Length: 10. | ||
| 
Scaffold #03.
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| C8B8 | DEFB $21,$0D | Start Coordinates: 21/ 0D. | ||
| C8BA | DEFB $10 | Length: 10. | ||
| 
Scaffold #04.
 | ||||
| C8BB | DEFB $21,$08 | Start Coordinates: 21/ 08. | ||
| C8BD | DEFB $10 | Length: 10. | ||
| 
Scaffold #05.
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| C8BE | DEFB $21,$03 | Start Coordinates: 21/ 03. | ||
| C8C0 | DEFB $10 | Length: 10. | ||
| C8C1 | DEFB $FF | Terminator. | ||
| 
Doors:
 
Door #01.
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| C8C2 | DEFB $0F,$11 | Coordinates: 0F/ 11. | ||
| C8C4 | DEFB $04 | Colour: GREEN. | ||
| C8C5 | DEFB $06 | Leads to room: 06. | ||
| 
Door #02.
 | ||||
| C8C6 | DEFB $04,$11 | Coordinates: 04/ 11. | ||
| C8C8 | DEFB $04 | Colour: GREEN. | ||
| C8C9 | DEFB $10 | Leads to room: 10. | ||
| 
Door #03.
 | ||||
| C8CA | DEFB $1D,$0C | Coordinates: 1D/ 0C. | ||
| C8CC | DEFB $04 | Colour: GREEN. | ||
| C8CD | DEFB $0A | Leads to room: 0A. | ||
| C8CE | DEFB $FF | Terminator. | ||
| 
Ladders:
 
Ladder #01.
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| C8CF | DEFB $18,$12 | Coordinates: 18/ 12. | ||
| 
Ladder #02.
 | ||||
| C8D1 | DEFB $1A,$0D | Coordinates: 1A/ 0D. | ||
| 
Ladder #03.
 | ||||
| C8D3 | DEFB $09,$0D | Coordinates: 09/ 0D. | ||
| 
Ladder #04.
 | ||||
| C8D5 | DEFB $11,$08 | Coordinates: 11/ 08. | ||
| C8D7 | DEFB $FF | Terminator. | ||
| 
Keys and locked doors.
 
Key/ Door #01.
 | ||||
| C8D8 | DEFB $14,$17 | Coordinates: 14/ 17. | ||
| C8DA | DEFB $20 | |||
| C8DB | DEFB $0B,$01 | Coordinates: 0B/ 01. | ||
| C8DD | DEFB $03 | |||
| 
Key/ Door #02.
 | ||||
| C8DE | DEFB $0C,$17 | Coordinates: 0C/ 17. | ||
| C8E0 | DEFB $05 | |||
| C8E1 | DEFB $10,$02 | Coordinates: 10/ 02. | ||
| C8E3 | DEFB $03 | |||
| 
Key/ Door #03.
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| C8E4 | DEFB $0A,$12 | Coordinates: 0A/ 12. | ||
| C8E6 | DEFB $20 | |||
| C8E7 | DEFB $06,$03 | Coordinates: 06/ 03. | ||
| C8E9 | DEFB $03 | |||
| 
Key/ Door #04.
 | ||||
| C8EA | DEFB $16,$0D | Coordinates: 16/ 0D. | ||
| C8EC | DEFB $12 | |||
| C8ED | DEFB $15,$04 | Coordinates: 15/ 04. | ||
| C8EF | DEFB $03 | |||
| 
Key/ Door #05.
 | ||||
| C8F0 | DEFB $16,$08 | Coordinates: 16/ 08. | ||
| C8F2 | DEFB $03 | |||
| C8F3 | DEFB $0B,$05 | Coordinates: 0B/ 05. | ||
| C8F5 | DEFB $03 | |||
| 
Key/ Door #06.
 | ||||
| C8F6 | DEFB $06,$08 | Coordinates: 06/ 08. | ||
| C8F8 | DEFB $03 | |||
| C8F9 | DEFB $15,$06 | Coordinates: 15/ 06. | ||
| C8FB | DEFB $03 | |||
| C8FC | DEFB $FF | Terminator. | ||
| 
Portholes:
 | ||||
| C8FD | DEFB $FF | Terminator. | ||
| 
Pirates:
 
Pirate #01.
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| C8FE | DEFB $0F,$0B | Coordinates: 0F/ 0B. | ||
| C900 | DEFB $03,$03 | |||
| C902 | DEFB $FF | Horizontal movement: -1. | ||
| C903 | DEFB $00,$20,$02,$03 | |||
| C907 | DEFB $07 | Colour: WHITE. | ||
| C908 | DEFB $01,$03,$00,$0F,$0B,$03 | |||
| 
Pirate #02.
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| C90E | DEFB $0F,$15 | Coordinates: 0F/ 15. | ||
| C910 | DEFB $03,$03 | |||
| C912 | DEFB $FF | Horizontal movement: -1. | ||
| C913 | DEFB $00,$20,$02,$03 | |||
| C917 | DEFB $07 | Colour: WHITE. | ||
| C918 | DEFB $01,$03,$00,$0F,$15,$03 | |||
| C91E | DEFB $FF | Terminator. | ||
| 
Items:
 
Item #01.
 | ||||
| C91F | DEFB $18,$14 | Coordinates: 18/ 14. | ||
| C921 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C923 | DEFB $07 | Colour: WHITE. | ||
| C924 | DEFB $01 | Collected: NO. | ||
| C925 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #02.
 | ||||
| C926 | DEFB $08,$14 | Coordinates: 08/ 14. | ||
| C928 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C92A | DEFB $06 | Colour: YELLOW. | ||
| C92B | DEFB $01 | Collected: NO. | ||
| C92C | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #03.
 | ||||
| C92D | DEFB $1D,$0F | Coordinates: 1D/ 0F. | ||
| C92F | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C931 | DEFB $07 | Colour: WHITE. | ||
| C932 | DEFB $01 | Collected: NO. | ||
| C933 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #04.
 | ||||
| C934 | DEFB $13,$0F | Coordinates: 13/ 0F. | ||
| C936 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C938 | DEFB $06 | Colour: YELLOW. | ||
| C939 | DEFB $01 | Collected: NO. | ||
| C93A | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #05.
 | ||||
| C93B | DEFB $08,$0F | Coordinates: 08/ 0F. | ||
| C93D | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C93F | DEFB $05 | Colour: CYAN. | ||
| C940 | DEFB $01 | Collected: NO. | ||
| C941 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #06.
 | ||||
| C942 | DEFB $1F,$0A | Coordinates: 1F/ 0A. | ||
| C944 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C946 | DEFB $07 | Colour: WHITE. | ||
| C947 | DEFB $01 | Collected: NO. | ||
| C948 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #07.
 | ||||
| C949 | DEFB $14,$0A | Coordinates: 14/ 0A. | ||
| C94B | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C94D | DEFB $06 | Colour: YELLOW. | ||
| C94E | DEFB $01 | Collected: NO. | ||
| C94F | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #08.
 | ||||
| C950 | DEFB $19,$05 | Coordinates: 19/ 05. | ||
| C952 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C954 | DEFB $05 | Colour: CYAN. | ||
| C955 | DEFB $01 | Collected: NO. | ||
| C956 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #09.
 | ||||
| C957 | DEFB $0D,$05 | Coordinates: 0D/ 05. | ||
| C959 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C95B | DEFB $06 | Colour: YELLOW. | ||
| C95C | DEFB $01 | Collected: NO. | ||
| C95D | DEFB $54 | UDG: Graphics_Sword (54). | ||
| 
Item #10.
 | ||||
| C95E | DEFB $04,$05 | Coordinates: 04/ 05. | ||
| C960 | DEFB $02,$02 | Sprite width/ height: 02/ 02. | ||
| C962 | DEFB $02 | Colour: RED. | ||
| C963 | DEFB $01 | Collected: NO. | ||
| C964 | DEFB $54 | UDG: Graphics_Sword (54). | ||
| C965 | DEFB $FF | Terminator. | ||
| 
Furniture:
 
Item #01.
 | ||||
| C966 | DEFB $21,$16 | Coordinates: 21/ 16. | ||
| C968 | DEFB $50 | UDG: Graphics_Stack2 (50). | ||
| C969 | DEFB $04 | Colour: GREEN. | ||
| 
Item #02.
 | ||||
| C96A | DEFB $0F,$0C | Coordinates: 0F/ 0C. | ||
| C96C | DEFB $50 | UDG: Graphics_Stack2 (50). | ||
| C96D | DEFB $04 | Colour: GREEN. | ||
| C96E | DEFB $FF | Terminator. | ||
| 
Lifts:
 | ||||
| C96F | DEFB $FF | Terminator. | ||
| 
Disappearing floors:
 | ||||
| C970 | DEFB $FF | Terminator. | ||
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