Page Byte Address Description
64 0 16384
Loading Screen
91 1 23297
Game Entry Commands
93 233 24041
Data block at 5DE9
105 120 27000
Introduction Screen
132 120 33912
Graphics: Room Furniture #1
135 120 34680
Graphics: Room Furniture #2 (Non-Interactive)
138 120 35448
Graphics: Player Sprite
143 40 36648
Graphics: Pirate
146 76 37452
Graphics: Porthole
147 76 37708
Graphics: Bomb
148 76 37964
Graphics: Animals
149 140 38284
Graphics: Player Swimming Sprite
150 76 38476
Graphics: Sand (Goldfish Game)
150 204 38604
Graphics: Dolphin (Goldfish Game)
151 204 38860
Graphics: Sea Snake (Goldfish Game)
152 140 39052
Graphics: Marlin (Goldfish Game)
153 76 39244
Graphics: Squid (Goldfish Game)
153 204 39372
Graphics: Goldfish (Goldfish Game)
153 236 39404
Graphics: Boat 1 (Goldfish Game)
156 236 40172
Graphics: Boat 2 (Goldfish Game)
159 236 40940
Graphics: Player Sprite (Goldfish Game)
160 108 41068
Graphics: Mask Sprite
161 11 41227
Data block at A10B
186 162 47778
Data block at BAA2
186 163 47779
Data block at BAA3
216 111 55407
Data block at D86F
217 62 55614
Table: Default Sea Creatures
219 61 56125
Data block at DB3D
219 70 56134
Data: Sea Creatures (Goldfish Game)
221 152 56728
Data block at DD98
223 187 57275
Graphics: Golden Key
232 32 59424
Data block at E820
242 91 62043
Graphics: Extra
242 123 62075
Graphics: Lifts
243 23 62231
Data block at F317
243 58 62266
Data block at F33A
244 0 62464
Interrupt Low-Order Byte Jump Table
250 0 64000
Melody Data: Theme Tune
252 21 64533
Data block at FC15
254 137 65161
Data block at FE89
255 1 65281
Data block at FF01
255 235 65515
Data block at FFEB