Data |
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Randomly assigned human types which appear in buildings.
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See Handler_Humans.
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Table_HumanTypes | 58710 | DEFW Human_Hiding | Type ID: 1. | |
58712 | DEFW Human_Reappearing | Type ID: 2. | ||
58714 | DEFW Human_Lobber | Type ID: 3. | ||
58716 | DEFW Human_FullWave | Type ID: 4. | ||
58718 | DEFW Human_WavingOverHead | Type ID: 5. | ||
58720 | DEFW Human_WavingSideToSide | Type ID: 6. | ||
58722 | DEFW Human_Shooter | Type ID: 7. | ||
58724 | DEFW Human_Shooter | Type ID: 8. | ||
58726 | DEFW Human_Shooter | Type ID: 9. | ||
58728 | DEFW Human_Shooter | Type ID: 10. | ||
58730 | DEFW Human_Shooter | Type ID: 11. | ||
58732 | DEFW Human_Shooter | Type ID: 12. | ||
58734 | DEFW Human_Lobber | Type ID: 13. | ||
58736 | DEFW Human_Lobber | Type ID: 14. | ||
58738 | DEFW Human_Lobber | Type ID: 15. | ||
58740 | DEFW Human_Lobber | Type ID: 16. |
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