![]() |
Data |
| Prev: 58701 | Up: Map | Next: 58742 |
|
Randomly assigned human types which appear in buildings.
|
||||
|
See Handler_Humans.
|
||||
| Table_HumanTypes | 58710 | DEFW Human_Hiding | Type ID: 1. | |
| 58712 | DEFW Human_Reappearing | Type ID: 2. | ||
| 58714 | DEFW Human_Lobber | Type ID: 3. | ||
| 58716 | DEFW Human_FullWave | Type ID: 4. | ||
| 58718 | DEFW Human_WavingOverHead | Type ID: 5. | ||
| 58720 | DEFW Human_WavingSideToSide | Type ID: 6. | ||
| 58722 | DEFW Human_Shooter | Type ID: 7. | ||
| 58724 | DEFW Human_Shooter | Type ID: 8. | ||
| 58726 | DEFW Human_Shooter | Type ID: 9. | ||
| 58728 | DEFW Human_Shooter | Type ID: 10. | ||
| 58730 | DEFW Human_Shooter | Type ID: 11. | ||
| 58732 | DEFW Human_Shooter | Type ID: 12. | ||
| 58734 | DEFW Human_Lobber | Type ID: 13. | ||
| 58736 | DEFW Human_Lobber | Type ID: 14. | ||
| 58738 | DEFW Human_Lobber | Type ID: 15. | ||
| 58740 | DEFW Human_Lobber | Type ID: 16. | ||
| Prev: 58701 | Up: Map | Next: 58742 |