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Basket layout. Written by entity init at StateData_Complex_25 and pointed by Script_OpenDoor_Basket.
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| GraphicLayout_Basket | 9D0F | DEFB $F4,$03 | Set the graphic set to 03. | ||
| 9D11 | DEFB $19,$06,$A1 | Draw tile 19 with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D14 | DEFB $1A,$06,$A1 | Draw tile 1A with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D17 | DEFB $1B,$06,$9E | Draw tile 1B with INK: YELLOW, PAPER: BLACK (06) and move left by 02 and down by 01, keeping black paper. | |||
| 9D1A | DEFB $1C,$06,$A1 | Draw tile 1C with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D1D | DEFB $1D,$06,$A1 | Draw tile 1D with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D20 | DEFB $1C,$86,$9E | Draw tile 1C with INK: YELLOW, PAPER: BLACK, MIRRORED (86) and move left by 02 and down by 01, keeping black paper. | |||
| 9D23 | DEFB $1E,$06,$A1 | Draw tile 1E with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D26 | DEFB $1F,$06,$A1 | Draw tile 1F with INK: YELLOW, PAPER: BLACK (06) and move right by 01, keeping black paper. | |||
| 9D29 | DEFB $1E,$86,$A1 | Draw tile 1E with INK: YELLOW, PAPER: BLACK, MIRRORED (86) and move right by 01, keeping black paper. | |||
| 9D2C | DEFB $FF | Load the stored coordinates and return. | |||
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