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Routines |
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Clear the upstairs event latch once the Thing Upstairs room sequence has finished.
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| ScriptRoutine_ThingUpstairsResetRoom | 48197 | LD A,(29363) | Load A with the game event flags (GameEventFlags). | |||||
| 48200 | RES 4,A | Clear bit 4 of the flag byte in A. | ||||||
| 48202 | LD (29363),A | Set the game event flags (GameEventFlags). | ||||||
| 48205 | LD (IX+4),5 | Write 5 to the current entity's room index. | ||||||
| 48209 | JP AdvanceScriptInstruction | Jump to AdvanceScriptInstruction to run the next script instruction. | ||||||
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