Routines |
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Used by the routine at StartGame.
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B724 | LD DE,$C36E | DE=C36E. | ||
B727 | LD HL,$C375 | HL=C375. | ||
B72A | LD BC,$0007 | BC=0007. | ||
B72D | LDIR | LDIR. | ||
B72F | LD HL,$C28E | HL=C28E. | ||
B732 | DEC (HL) | Decrease *HL by one. | ||
B733 | RET NZ | Return if {} is not zero. | ||
B734 | LD (HL),$06 | Write 06 to *HL. | ||
B736 | INC HL | Increment HL by one. | ||
B737 | DEC (HL) | Decrease *HL by one. | ||
B738 | RET NZ | Return if {} is not zero. | ||
B739 | LD (HL),$01 | Write 01 to *HL. | ||
B73B | LD IX,$C36E | IX=C36E. | ||
B73F | INC HL | Increment HL by one. | ||
B740 | DEC (HL) | Decrease *HL by one. | ||
B741 | JR NZ,$B74B | Jump to B74B if {} is not zero. | ||
B743 | LD (HL),$01 | Write 01 to *HL. | ||
B745 | RES 5,(IX+$17) | Reset bit 5 of *IX+17. | ||
B749 | JR $B75D | Jump to B75D. | ||
B74B | SET 5,(IX+$17) | Set bit 5 of *IX+17. | ||
B74F | BIT 5,(IX+$13) | Jump to B75D if bit 5 of *IX+13 is set. | ||
B753 | JR NZ,$B75D | |||
B755 | LD A,($C28E) | A=*C28E. | ||
B758 | ADD A,$06 | A+=06. | ||
B75A | LD ($C28E),A | Write A to *C28E. | ||
B75D | BIT 4,(IX+$17) | Jump to B76D if bit 4 of *IX+17 is not set. | ||
B761 | JR Z,$B76D | |||
B763 | LD A,($C28E) | A=*C28E. | ||
B766 | ADD A,$04 | A+=04. | ||
B768 | LD ($C28E),A | Write A to *C28E. | ||
B76B | JR $B781 | Jump to B781. | ||
B76D | BIT 1,(IX+$17) | Jump to B77B if bit 1 of *IX+17 is not set. | ||
B771 | JR Z,$B77B | |||
B773 | INC HL | Increment HL by one. | ||
B774 | LD (HL),$01 | Write 01 to *HL. | ||
B776 | INC HL | Increment HL by one. | ||
B777 | LD (HL),$01 | Write 01 to *HL. | ||
B779 | JR $B7A1 | Jump to B7A1. | ||
B77B | INC HL | Increment HL by one. | ||
B77C | DEC (HL) | Decrease *HL by one. | ||
B77D | JR NZ,$B763 | Jump to B763 if *HL is set. | ||
B77F | LD (HL),$01 | Write 01 to *HL. | ||
B781 | INC HL | Increment HL by one. | ||
B782 | DEC (HL) | Decrease *HL by one. | ||
B783 | JR Z,$B79F | Jump to B79F if *HL is zero. | ||
B785 | BIT 1,(HL) | Jump to B7A1 if bit 1 of *HL is not set. | ||
B787 | JR Z,$B7A1 | |||
B789 | BIT 0,(HL) | Test bit 0 of *HL. | ||
B78B | LD A,(IX+$13) | A=*IX+13. | ||
B78E | JR NZ,$B79A | Jump to B79A if bit 0 of *HL is set. | ||
B790 | CALL $C1CD | Call C1CD. | ||
B793 | LD IX,$C36E | IX=C36E. | ||
B797 | LD A,($C1E5) | A=*C1E5. | ||
B79A | AND %00011000 | Keep only bits 3-4. | ||
B79C | LD E,A | E=A. | ||
B79D | JR $B7A7 | Jump to B7A7. | ||
B79F | LD (HL),$01 | Write 01 to *HL. | ||
B7A1 | CALL Handler_Controls | Call Handler_Controls. | ||
B7A4 | BIT 7,E | Return if bit 7 of E is set. | ||
B7A6 | RET NZ | |||
B7A7 | BIT 0,(IX+$18) | Jump to B7CB if bit 0 of *IX+18 is not set. | ||
B7AB | JR Z,$B7CB | |||
B7AD | LD A,$08 | A=08. | ||
B7AF | CP E | Compare A with E. | ||
B7B0 | RET NZ | Return if {} is not zero. | ||
B7B1 | RES 1,(IX+$17) | Reset bit 1 of *IX+17. | ||
B7B5 | LD HL,($C277) | HL=*C277. | ||
B7B8 | LD BC,$0021 | BC=0021. | ||
B7BB | BIT 4,(IX+$10) | Jump to B7C4 if bit 4 of *IX+10 is not set. | ||
B7BF | JR Z,$B7C4 | |||
B7C1 | LD BC,$002D | BC=002D. | ||
B7C4 | ADD HL,BC | HL+=BC. | ||
B7C5 | SET 2,(HL) | Set bit 2 of *HL. | ||
B7C7 | OR %01000000 | Set bits 6. | ||
B7C9 | JR $B7E4 | Jump to B7E4. | ||
B7CB | LD HL,($C277) | HL=*C277. | ||
B7CE | LD BC,$0021 | BC=0021. | ||
B7D1 | BIT 4,(IX+$10) | Jump to B7DA if bit 4 of *IX+10 is not set. | ||
B7D5 | JR Z,$B7DA | |||
B7D7 | LD BC,$002D | BC=002D. | ||
B7DA | ADD HL,BC | HL+=BC. | ||
B7DB | BIT 1,(HL) | Jump to B7E1 if bit 1 of *HL is set. | ||
B7DD | JR NZ,$B7E1 | |||
B7DF | SET 3,(HL) | Set bit 3 of *HL. | ||
B7E1 | LD A,(IX+$13) | A=*IX+13. | ||
B7E4 | LD B,A | B=A. | ||
B7E5 | AND %00011000 | Keep only bits 3-4. | ||
B7E7 | CP E | Jump to B7F3 if A is equal to E. | ||
B7E8 | JR Z,$B7F3 | |||
B7EA | LD A,B | A=B. | ||
B7EB | AND %01000000 | Keep only bits 6. | ||
B7ED | OR E | Set the bits from E. | ||
B7EE | LD (IX+$13),A | Write A to *IX+13. | ||
B7F1 | JR $B7FC | Jump to B7FC. | ||
B7F3 | BIT 5,B | Jump to B81E if bit 5 of B is not set. | ||
B7F5 | JR Z,$B81E | |||
B7F7 | RES 5,B | Reset bit 5 of B. | ||
B7F9 | LD (IX+$13),B | Write B to *IX+13. | ||
B7FC | BIT 0,(IX+$17) | Jump to B809 if bit 0 of *IX+17 is set. | ||
B800 | JR NZ,$B809 | |||
B802 | BIT 2,(IX+$17) | Jump to B8A6 if bit 2 of *IX+17 is not set. | ||
B806 | JP Z,$B8A6 | |||
B809 | BIT 3,(IX+$17) | Test bit 3 of *IX+17. | ||
B80D | LD A,$02 | A=02. | ||
B80F | JR Z,$B813 | Jump to B813 if bit 3 of *IX+17 is not set. | ||
B811 | LD A,$00 | A=00. | ||
B813 | OR (IX+$17) | Set the bits of A with *IX+17. | ||
B816 | AND %11111010 | Keep only bits 1, 3-7. | ||
B818 | LD (IX+$17),A | Write A to *IX+17. | ||
B81B | JP $B8A6 | Jump to B8A6. | ||
B81E | LD HL,$C1E7 | HL=C1E7. | ||
B821 | SRA E | Shift E right (with carry). | ||
B823 | SRA E | Shift E right (with carry). | ||
B825 | LD D,$00 | D=00. | ||
B827 | ADD HL,DE | HL+=DE. | ||
B828 | LD E,(HL) | E=*HL. | ||
B829 | INC HL | Increment HL by one. | ||
B82A | LD D,(HL) | D=*HL. | ||
B82B | LD L,(IX+$10) | L=*IX+10. | ||
B82E | LD H,(IX+$11) | H=*IX+11. | ||
B831 | ADD HL,DE | HL+=DE. | ||
B832 | BIT 7,(HL) | Jump to B870 if bit 7 of *HL is set. | ||
B834 | JR NZ,$B870 | |||
B836 | PUSH HL | Stash HL on the stack. | ||
B837 | LD DE,$78A0 | DE=78A0. | ||
B83A | AND A | Set flags. | ||
B83B | SBC HL,DE | HL-=DE (with carry). | ||
B83D | POP HL | Restore HL from the stack. | ||
B83E | JP C,$B591 | Jump to B591 if {} is lower. | ||
B841 | PUSH HL | Stash HL on the stack. | ||
B842 | LD DE,$7A60 | DE=7A60. | ||
B845 | SBC HL,DE | HL-=DE (with carry). | ||
B847 | POP HL | Restore HL from the stack. | ||
B848 | JP NC,$B4FC | Jump to B4FC if {} is higher. | ||
B84B | BIT 3,(IX+$13) | Jump to B85F if bit 3 of *IX+13 is set. | ||
B84F | JR NZ,$B85F | |||
B851 | BIT 4,(IX+$13) | Test bit 4 of *IX+13. | ||
B855 | LD A,$00 | A=00. | ||
B857 | JR Z,$B85B | Jump to B85B if bit 4 of *IX+13 is not set. | ||
B859 | LD A,$1F | A=1F. | ||
B85B | XOR L | Reset the bits from L. | ||
B85C | AND %00011111 | Keep only bits 0-4. | ||
B85E | RET Z | Return if the result is zero. | ||
B85F | PUSH HL | Stash HL on the stack. | ||
B860 | SET 3,(IX+$17) | Set bit 3 of *IX+17. | ||
B864 | BIT 1,(IX+$17) | Jump to B886 if bit 1 of *IX+17 is not set. | ||
B868 | JR Z,$B886 | |||
B86A | RES 1,(IX+$17) | Reset bit 1 of *IX+17. | ||
B86E | JR $B881 | Jump to B881. | ||
B870 | PUSH HL | Stash HL on the stack. | ||
B871 | RES 3,(IX+$17) | Reset bit 3 of *IX+17. | ||
B875 | BIT 6,B | Call BAAA if bit 6 of B is not set. | ||
B877 | CALL Z,$BAAA | |||
B87A | POP HL | Restore HL from the stack. | ||
B87B | PUSH HL | Stash HL on the stack. | ||
B87C | CALL $B919 | Call B919. | ||
B87F | JR $B889 | Jump to B889. | ||
B881 | CALL $B919 | Call B919. | ||
B884 | POP HL | Restore HL from the stack. | ||
B885 | PUSH HL | Stash HL on the stack. | ||
B886 | CALL $B99F | Call B99F. | ||
B889 | POP HL | Restore HL from the stack. | ||
This entry point is used by the routine at BE75.
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B88A | SET 5,B | Set bit 5 of B. | ||
B88C | LD (IX+$13),B | Write B to *IX+13. | ||
B88F | LD (IX+$10),L | Write L to *IX+10. | ||
B892 | LD (IX+$11),H | Write H to *IX+11. | ||
B895 | BIT 3,B | Jump to B8A6 if bit 3 of B is not set. | ||
B897 | JR Z,$B8A6 | |||
B899 | INC (IX+$07) | Increment *IX+07 by one. | ||
B89C | BIT 4,B | Jump to B8A6 if bit 4 of B is set. | ||
B89E | JR NZ,$B8A6 | |||
B8A0 | DEC (IX+$07) | Decrease *IX+07 by one. | ||
B8A3 | DEC (IX+$07) | Decrease *IX+07 by one. | ||
B8A6 | LD A,(IX+$13) | A=*IX+13. | ||
B8A9 | LD E,A | E=A. | ||
B8AA | LD D,$00 | D=00. | ||
B8AC | LD L,(IX+$14) | L=*IX+14. | ||
B8AF | LD H,(IX+$15) | H=*IX+15. | ||
B8B2 | ADD HL,DE | HL+=DE. | ||
B8B3 | LD A,(HL) | A=*HL. | ||
B8B4 | LD (IX+$0A),A | Write A to *IX+0A. | ||
B8B7 | INC HL | Increment HL by one. | ||
B8B8 | LD A,(HL) | A=*HL. | ||
B8B9 | LD (IX+$0B),A | Write A to *IX+0B. | ||
B8BC | INC HL | Increment HL by one. | ||
B8BD | LD A,(HL) | A=*HL. | ||
B8BE | LD (IX+$0E),A | Write A to *IX+0E. | ||
B8C1 | INC HL | Increment HL by one. | ||
B8C2 | LD A,(HL) | A=*HL. | ||
B8C3 | LD (IX+$0F),A | Write A to *IX+0F. | ||
B8C6 | INC HL | Increment HL by one. | ||
B8C7 | LD E,(HL) | E=*HL. | ||
B8C8 | INC HL | Increment HL by one. | ||
B8C9 | LD D,(HL) | D=*HL. | ||
B8CA | LD L,(IX+$10) | L=*IX+10. | ||
B8CD | LD H,(IX+$11) | H=*IX+11. | ||
B8D0 | ADD HL,DE | HL+=DE. | ||
B8D1 | RES 5,H | Reset bit 5 of H. | ||
B8D3 | LD (IX+$0C),L | Write L to *IX+0C. | ||
B8D6 | LD (IX+$08),L | Write L to *IX+08. | ||
B8D9 | LD (IX+$0D),H | Write H to *IX+0D. | ||
B8DC | LD A,H | A=H. | ||
B8DD | RLCA | RLCA. | ||
B8DE | RLCA | RLCA. | ||
B8DF | RLCA | RLCA. | ||
B8E0 | AND %00011000 | Keep only bits 3-4. | ||
B8E2 | OR %01000000 | Set bits 6. | ||
B8E4 | LD (IX+$09),A | Write A to *IX+09. | ||
B8E7 | LD A,(IX+$0A) | A=*IX+0A. | ||
B8EA | RLCA | RLCA. | ||
B8EB | RLCA | RLCA. | ||
B8EC | RLCA | RLCA. | ||
B8ED | RLCA | RLCA. | ||
B8EE | LD (IX+$16),A | Write A to *IX+16. | ||
B8F1 | BIT 0,(IX+$17) | Jump to B8FC if bit 0 of *IX+17 is not set. | ||
B8F5 | JR Z,$B8FC | |||
B8F7 | LD (IX+$0B),$01 | Write 0B to *IX+0B. | ||
B8FB | RET | Return. | ||
B8FC | BIT 2,(IX+$17) | Return if bit 2 of *IX+17 is not set. | ||
B900 | RET Z | |||
B901 | LD (IX+$0B),$01 | Write 0B to *IX+0B. | ||
B905 | INC (IX+$08) | Increment *IX+08 by one. | ||
B908 | INC (IX+$0C) | Increment *IX+0C by one. | ||
B90B | LD L,(IX+$0E) | L=*IX+0E. | ||
B90E | ADD A,L | A+=L. | ||
B90F | LD (IX+$0E),A | Write A to *IX+0E. | ||
B912 | RET NC | Return if {} is higher. | ||
B913 | INC (IX+$0F) | Increment *IX+0F by one. | ||
B916 | RET | Return. | ||
B917 | DEC B | Decrease B by one. | ||
B918 | INC C | Increment C by one. | ||
B919 | PUSH IX | Stash IX on the stack. | ||
B91B | LD IX,($C277) | IX=C277. | ||
B91F | PUSH HL | Stash HL on the stack. | ||
B920 | BIT 4,L | Jump to B929 if bit 4 of L is not set. | ||
B922 | JR Z,$B929 | |||
B924 | LD DE,$000C | DE=000C. | ||
B927 | ADD IX,DE | IX+=DE. | ||
B929 | LD E,(IX+$22) | E=*IX+22. | ||
B92C | LD D,(IX+$23) | D=*IX+23. | ||
B92F | AND A | Set flags. | ||
B930 | SBC HL,DE | HL-=DE (with carry). | ||
B932 | POP HL | Restore HL from the stack. | ||
B933 | JR Z,$B948 | Jump to B948 if {} is zero. | ||
B935 | LD A,L | A=L. | ||
B936 | ADD HL,HL | HL+=HL. | ||
B937 | ADD HL,HL | HL+=HL. | ||
B938 | ADD HL,HL | HL+=HL. | ||
B939 | AND %00011111 | Keep only bits 0-4. | ||
B93B | LD C,A | C=A. | ||
B93C | CP $0A | Jump to B96C if A is lower than 0A. | ||
B93E | JR C,$B96C | |||
B940 | CP $16 | Jump to B988 if A is higher than 16. | ||
B942 | JR NC,$B988 | |||
B944 | POP HL | Restore HL, HL and HL from the stack. | ||
B945 | POP HL | |||
B946 | POP HL | |||
B947 | RET | Return. | ||
B948 | PUSH IX | Stash IX on the stack. | ||
B94A | POP HL | Restore HL from the stack. | ||
B94B | LD DE,$0021 | DE=0021. | ||
B94E | ADD HL,DE | HL+=DE. | ||
B94F | BIT 4,(HL) | Test bit 4 of *HL. | ||
B951 | JR Z,$B944 | Jump to B944 if {} is zero. | ||
B953 | POP IX | Restore IX from the stack. | ||
B955 | BIT 3,B | Test bit 3 of B. | ||
B957 | JR Z,$B945 | Jump to B945 if {} is zero. | ||
B959 | BIT 4,B | Test bit 4 of B. | ||
B95B | JR Z,$B945 | Jump to B945 if {} is zero. | ||
B95D | BIT 6,B | Test bit 6 of B. | ||
B95F | JR Z,$B945 | Jump to B945 if {} is zero. | ||
B961 | SET 3,(HL) | Set bit 3 of *HL. | ||
B963 | SET 1,(IX+$17) | Set bit 1 of *IX+17. | ||
B967 | SET 0,(IX+$18) | Set bit 0 of *IX+18. | ||
B96B | RET | Return. | ||
B96C | LD A,H | A=H. | ||
B96D | CP (IX+$20) | Compare A with *IX+20. | ||
B970 | JR NZ,$B944 | Jump to B944 if {} is not zero. | ||
B972 | POP IX | Restore IX from the stack. | ||
B974 | BIT 1,(IX+$17) | Test bit 1 of *IX+17. | ||
B978 | RET NZ | Return if {} is not zero. | ||
B979 | LD A,C | A=C. | ||
B97A | CP $05 | Compare A with 05. | ||
B97C | JR NC,$B983 | Jump to B983 if {} is higher. | ||
B97E | SET 0,(IX+$17) | Set bit 0 of *IX+17. | ||
B982 | RET | Return. | ||
B983 | SET 2,(IX+$17) | Set bit 2 of *IX+17. | ||
B987 | RET | Return. | ||
B988 | LD A,H | A=H. | ||
B989 | CP (IX+$20) | Compare A with *IX+20. | ||
B98C | JR NZ,$B944 | Jump to B944 if {} is not zero. | ||
B98E | POP IX | Restore IX from the stack. | ||
B990 | BIT 1,(IX+$17) | Test bit 1 of *IX+17. | ||
B994 | RET NZ | Return if {} is not zero. | ||
B995 | LD A,C | A=C. | ||
B996 | CP $1B | Compare A with 1B. | ||
B998 | JR NC,$B983 | Jump to B983 if {} is higher. | ||
B99A | SET 0,(IX+$17) | Set bit 0 of *IX+17. | ||
B99E | RET | Return. | ||
B99F | PUSH IX | Stash IX on the stack. | ||
B9A1 | LD IX,($C277) | IX=C277. | ||
B9A5 | BIT 4,L | Test bit 4 of L. | ||
B9A7 | JR Z,$B9AE | Jump to B9AE if {} is zero. | ||
B9A9 | LD DE,$000C | DE=000C. | ||
B9AC | ADD IX,DE | IX+=DE. | ||
B9AE | PUSH HL | Stash HL on the stack. | ||
B9AF | LD DE,$0020 | DE=0020. | ||
B9B2 | ADD HL,DE | HL+=DE. | ||
B9B3 | LD A,(HL) | A=*HL. | ||
B9B4 | AND %00111000 | Keep only bits 3-5. | ||
B9B6 | CP $20 | Compare A with 20. | ||
B9B8 | LD A,L | A=L. | ||
B9B9 | JR NZ,$B9D7 | Jump to B9D7 if {} is not zero. | ||
B9BB | LD E,(IX+$1E) | E=*IX+1E. | ||
B9BE | LD D,(IX+$1F) | D=*IX+1F. | ||
B9C1 | POP HL | Restore HL from the stack. | ||
B9C2 | PUSH HL | Stash HL on the stack. | ||
B9C3 | AND A | Set flags. | ||
B9C4 | SBC HL,DE | HL-=DE (with carry). | ||
B9C6 | JR Z,$B9D7 | Jump to B9D7 if {} is zero. | ||
B9C8 | SET 0,(IX+$21) | Set bit 0 of *IX+21. | ||
B9CC | RES 1,(IX+$21) | Reset bit 1 of *IX+21. | ||
B9D0 | LD HL,$C386 | HL=C386. | ||
B9D3 | SET 4,(HL) | Set bit 4 of *HL. | ||
B9D5 | JR $B9F6 | Jump to B9F6. | ||
B9D7 | LD HL,$C386 | HL=C386. | ||
B9DA | RES 4,(HL) | Reset bit 4 of *HL. | ||
B9DC | BIT 1,(IX+$21) | Jump to B9F6 if bit 1 of *IX+21 is not set. | ||
B9E0 | JR Z,$B9F6 | |||
B9E2 | BIT 0,(IX+$21) | Jump to B9F6 if bit 0 of *IX+21 is set. | ||
B9E6 | JR NZ,$B9F6 | |||
B9E8 | AND %00011111 | Keep only bits 0-4. | ||
B9EA | CP $08 | Jump to B9F2 if A is equal to 08. | ||
B9EC | JR Z,$B9F2 | |||
B9EE | CP $17 | Jump to B9F6 if A is not equal to 17. | ||
B9F0 | JR NZ,$B9F6 | |||
B9F2 | SET 2,(IX+$21) | Set bit 2 of *IX+21. | ||
B9F6 | POP HL | Restore HL from the stack. | ||
B9F7 | LD A,L | A=L. | ||
B9F8 | CP (IX+$1A) | Compare A with *IX+1A. | ||
B9FB | JR NZ,$BA04 | Jump to BA04 if {} is not zero. | ||
B9FD | LD A,H | A=H. | ||
B9FE | CP (IX+$1B) | Compare A with *IX+1B. | ||
BA01 | JR Z,$BA2C | Jump to BA2C if {} is zero. | ||
BA03 | LD A,L | A=L. | ||
BA04 | CP (IX+$1E) | Compare A with *IX+1E. | ||
BA07 | JR NZ,$BA1D | Jump to BA1D if {} is not zero. | ||
BA09 | LD A,H | A=H. | ||
BA0A | CP (IX+$1F) | Compare A with *IX+1F. | ||
BA0D | JR NZ,$BA1D | Jump to BA1D if {} is not zero. | ||
BA0F | POP IX | Restore IX from the stack. | ||
BA11 | CALL $C144 | Call C144. | ||
BA14 | INC HL | Increment HL by one. | ||
BA15 | SET 3,(HL) | Set bit 3 of *HL. | ||
BA17 | LD HL,$CC3D | HL=CC3D. | ||
BA1A | SET 2,(HL) | Set bit 2 of *HL. | ||
BA1C | RET | Return. | ||
BA1D | LD L,(IX+$1E) | L=*IX+1E. | ||
BA20 | LD H,(IX+$1F) | H=*IX+1F. | ||
BA23 | POP IX | Restore IX from the stack. | ||
BA25 | CALL $C144 | Call C144. | ||
BA28 | INC HL | Increment HL by one. | ||
BA29 | RES 3,(HL) | Reset bit 3 of *HL. | ||
BA2B | RET | Return. | ||
BA2C | CALL $C144 | Call C144. | ||
BA2F | LD DE,$0041 | DE=0041. | ||
BA32 | ADD HL,DE | HL+=DE. | ||
BA33 | BIT 6,B | Jump to BA54 if bit 6 of B is not set. | ||
BA35 | JR Z,$BA54 | |||
BA37 | RES 3,(HL) | Reset bit 3 of *HL. | ||
BA39 | RES 6,B | Reset bit 6 of B. | ||
BA3B | SET 6,(IX+$21) | Set bit 6 of *IX+21. | ||
BA3F | BIT 7,(IX+$21) | Test bit 7 of *IX+21. | ||
BA43 | POP IX | Restore IX from the stack. | ||
BA45 | LD HL,$CC3D | HL=CC3D. | ||
BA48 | JR Z,$BA4D | Jump to BA4D if bit 7 of *IX+21 is not set. | ||
BA4A | SET 3,(HL) | Set bit 3 of *HL. | ||
BA4C | RET | Return. | ||
BA4D | SET 4,(HL) | Set bit 4 of *HL. | ||
BA4F | SET 4,(IX+$17) | Set bit 4 of *IX+17. | ||
BA53 | RET | Return. | ||
BA54 | BIT 3,(HL) | Jump to BAA5 if bit 3 of *HL is set. | ||
BA56 | JR NZ,$BAA5 | |||
BA58 | SET 3,(HL) | Set bit 3 of *HL. | ||
BA5A | SET 6,B | Set bit 6 of B. | ||
BA5C | RES 6,(IX+$21) | Reset bit 6 of *IX+21. | ||
BA60 | BIT 5,(IX+$21) | Jump to BA6E if bit 5 of *IX+21 is not set. | ||
BA64 | JR Z,$BA6E | |||
BA66 | LD A,($C36D) | A=*C36D. | ||
BA69 | OR %00000000 | Set bits . | ||
BA6B | LD ($C36D),A | Write A to *C36D. | ||
BA6E | PUSH IX | Stash IX on the stack. | ||
BA70 | POP HL | Restore HL from the stack. | ||
BA71 | LD DE,$0021 | DE=0021. | ||
BA74 | ADD HL,DE | HL+=DE. | ||
BA75 | POP IX | Restore IX from the stack. | ||
BA77 | BIT 4,(IX+$17) | Test bit 4 of *IX+17. | ||
BA7B | RES 4,(IX+$17) | Reset bit 4 of *IX+17. | ||
BA7F | JR NZ,$BA9F | Jump to BA9F if bit 4 of *IX+17 is set. | ||
BA81 | BIT 7,(HL) | Test bit 7 of *HL. | ||
BA83 | SET 7,(HL) | Set bit 7 of *HL. | ||
BA85 | JR NZ,$BA99 | Jump to BA99 if *HL is set. | ||
BA87 | SET 1,(HL) | Set bit 1 of *HL. | ||
BA89 | LD HL,$CC3D | HL=CC3D. | ||
BA8C | SET 3,(HL) | Set bit 3 of *HL. | ||
BA8E | LD HL,$C274 | HL=C274. | ||
BA91 | PUSH IX | Stash IX on the stack. | ||
BA93 | CALL AddPointsToScore | Call AddPointsToScore. | ||
BA96 | POP IX | Restore IX from the stack. | ||
BA98 | RET | Return. | ||
BA99 | LD HL,$CC3D | HL=CC3D. | ||
BA9C | SET 3,(HL) | Set bit 3 of *HL. | ||
BA9E | RET | Return. | ||
BA9F | LD HL,$CC3D | HL=CC3D. | ||
BAA2 | SET 2,(HL) | Set bit 2 of *HL. | ||
BAA4 | RET | Return. | ||
BAA5 | POP IX | Restore IX from the stack. | ||
BAA7 | POP HL | Restore HL and HL from the stack. | ||
BAA8 | POP HL | |||
BAA9 | RET | Return. | ||
BAAA | BIT 3,B | Return if bit 3 of B is not set. | ||
BAAC | RET Z | |||
BAAD | BIT 4,B | Return if bit 4 of B is not set. | ||
BAAF | RET Z | |||
BAB0 | LD DE,$0060 | DE=0060. | ||
BAB3 | RES 5,H | Reset bit 5 of H. | ||
BAB5 | AND A | Set flags. | ||
BAB6 | SBC HL,DE | HL-=DE (with carry). | ||
BAB8 | LD DE,($C2CC) | DE=*C2CC. | ||
BABC | SBC HL,DE | HL-=DE (with carry). | ||
BABE | JR Z,$BAC7 | Jump to BAC7 if {} is zero. | ||
BAC0 | LD DE,$0001 | DE=0001. | ||
BAC3 | AND A | Set flags. | ||
BAC4 | SBC HL,DE | HL-=DE (with carry). | ||
BAC6 | RET NZ | Return if {} is not zero. | ||
BAC7 | POP HL | Restore HL and HL from the stack. | ||
BAC8 | POP HL | |||
BAC9 | SET 5,B | Set bit 5 of B. | ||
BACB | LD A,B | A=B. | ||
BACC | LD (IX+$13),A | Write A to *IX+13. | ||
BACF | AND %00111000 | Keep only bits 3-5. | ||
BAD1 | OR %10000000 | Set bits 7. | ||
BAD3 | RES 4,(IX+$17) | Reset bit 4 of *IX+17. | ||
BAD7 | CALL $BA9F | Call BA9F. | ||
BADA | JP $B8A9 | Jump to B8A9. |
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