Routines |
Prev: B724 | Up: Map | Next: BB36 |
Used by the routine at StartGame.
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BADD | LD IX,$C36E | IX=C36E. | ||
BAE1 | LD B,(IX+$0A) | B=*IX+0A. | ||
BAE4 | LD C,(IX+$0B) | C=*IX+0B. | ||
BAE7 | LD DE,$0020 | DE=0020. | ||
BAEA | LD L,(IX+$0C) | L=*IX+0C. | ||
BAED | LD H,(IX+$0D) | H=*IX+0D. | ||
BAF0 | SET 5,H | Set bit 5 of H. | ||
BAF2 | LD A,L | A=L. | ||
BAF3 | AND %00011111 | Keep only bits 0-4. | ||
BAF5 | CP $00 | Compare A with 00. | ||
BAF7 | JR C,$BB06 | Jump to BB06 if {} is lower. | ||
BAF9 | CP $00 | Compare A with 00. | ||
BAFB | JR NC,$BB06 | Jump to BB06 if {} is higher. | ||
BAFD | PUSH HL | Stash HL and BC on the stack. | ||
BAFE | PUSH BC | |||
BAFF | SET 6,(HL) | Set bit 6 of *HL. | ||
BB01 | ADD HL,DE | HL+=DE. | ||
BB02 | DJNZ $BAFF | Decrease counter by one and loop back to BAFF until counter is zero. | ||
BB04 | POP BC | Restore BC and HL from the stack. | ||
BB05 | POP HL | |||
BB06 | INC HL | Increment HL by one. | ||
BB07 | DEC C | Decrease C by one. | ||
BB08 | JR NZ,$BAF2 | Jump to BAF2 if {} is not zero. | ||
BB0A | LD C,(IX+$0B) | C=*IX+0B. | ||
BB0D | LD L,(IX+$0C) | L=*IX+0C. | ||
BB10 | LD A,(IX+$0D) | A=*IX+0D. | ||
BB13 | LD DE,$0040 | DE=0040. | ||
BB16 | AND %00000011 | Keep only bits 0-1. | ||
BB18 | OR %00111000 | Set bits 3-5. | ||
BB1A | LD H,A | H=A. | ||
BB1B | ADD HL,HL | HL+=HL. | ||
BB1C | INC HL | Increment HL by one. | ||
BB1D | LD A,L | A=L. | ||
BB1E | AND %00111111 | Keep only bits 0-5. | ||
BB20 | CP $00 | Compare A with 00. | ||
BB22 | JR C,$BB31 | Jump to BB31 if {} is lower. | ||
BB24 | CP $00 | Compare A with 00. | ||
BB26 | JR NC,$BB31 | Jump to BB31 if {} is higher. | ||
BB28 | PUSH HL | Stash HL and BC on the stack. | ||
BB29 | PUSH BC | |||
BB2A | RES 7,(HL) | Reset bit 7 of *HL. | ||
BB2C | ADD HL,DE | HL+=DE. | ||
BB2D | DJNZ $BB2A | Decrease counter by one and loop back to BB2A until counter is zero. | ||
BB2F | POP BC | Restore BC and HL from the stack. | ||
BB30 | POP HL | |||
BB31 | INC HL | Increment HL by one. | ||
BB32 | DEC C | Decrease C by one. | ||
BB33 | JR NZ,$BB1C | Jump to BB1C if {} is not zero. | ||
BB35 | RET | Return. |
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