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6F7D: Trapdoor: 03 / 65
The trapdoor in room 03 which starts open, and the rug in room 65 that the player lands on when they fall through it (see HandlerTrapOpen).
Trapdoor_03_65 6F7D DEFB $19 Graphic ID: "Trap: Open".
6F7E DEFB $03 Room: 03.
6F7F DEFB $34 Exit offsets: 34.
6F80 DEFB $30 X position: 30.
6F81 DEFB $70 Y position: 70.
6F82 DEFB $03 Attribute: 03.
6F83 DEFB $24 Obstacle X: 24.
6F84 DEFB $E4 Obstacle Y: E4.
6F85 DEFB $1B Graphic ID: "Rug".
6F86 DEFB $65 Room: 65.
6F87 DEFB $34 Exit offsets: 34.
6F88 DEFB $38 X position: 38.
6F89 DEFB $74 Y position: 74.
6F8A DEFB $03 Attribute: 03.
6F8B DEFB $00 Obstacle X: 00.
6F8C DEFB $00 Obstacle Y: 00.
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