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Game status buffer |
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The trapdoor in room 78 which starts open, and the rug in room 8A that the player lands on when they fall through it (see HandlerTrapOpen).
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| Trapdoor_78_8A | 6FFD | DEFB $19 | Graphic ID: "Trap: Open". | |
| 6FFE | DEFB $78 | Room: 78. | ||
| 6FFF | DEFB $34 | Exit offsets: 34. | ||
| 7000 | DEFB $70 | X position: 70. | ||
| 7001 | DEFB $70 | Y position: 70. | ||
| 7002 | DEFB $03 | Attribute: 03. | ||
| 7003 | DEFB $24 | Obstacle X: 24. | ||
| 7004 | DEFB $E4 | Obstacle Y: E4. | ||
| 7005 | DEFB $1B | Graphic ID: "Rug". | ||
| 7006 | DEFB $8A | Room: 8A. | ||
| 7007 | DEFB $34 | Exit offsets: 34. | ||
| 7008 | DEFB $68 | X position: 68. | ||
| 7009 | DEFB $74 | Y position: 74. | ||
| 700A | DEFB $03 | Attribute: 03. | ||
| 700B | DEFB $00 | Obstacle X: 00. | ||
| 700C | DEFB $00 | Obstacle Y: 00. | ||
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