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Game status buffer |
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The trapdoor in room 120 which starts open, and the rug in room 138 that the player lands on when they fall through it (see HandlerTrapOpen).
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| Trapdoor_78_8A | 28669 | DEFB 25 | Graphic ID: "Trap: Open". | |
| 28670 | DEFB 120 | Room: 120. | ||
| 28671 | DEFB 52 | Exit offsets: 52. | ||
| 28672 | DEFB 112 | X position: 112. | ||
| 28673 | DEFB 112 | Y position: 112. | ||
| 28674 | DEFB 3 | Attribute: 3. | ||
| 28675 | DEFB 36 | Obstacle X: 36. | ||
| 28676 | DEFB 228 | Obstacle Y: 228. | ||
| 28677 | DEFB 27 | Graphic ID: "Rug". | ||
| 28678 | DEFB 138 | Room: 138. | ||
| 28679 | DEFB 52 | Exit offsets: 52. | ||
| 28680 | DEFB 104 | X position: 104. | ||
| 28681 | DEFB 116 | Y position: 116. | ||
| 28682 | DEFB 3 | Attribute: 3. | ||
| 28683 | DEFB 0 | Obstacle X: 0. | ||
| 28684 | DEFB 0 | Obstacle Y: 0. | ||
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