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Game status buffer |
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The trapdoor in room 97 which starts open, and the rug in room 75 that the player lands on when they fall through it (see HandlerTrapOpen).
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| Trapdoor_61_4B | 28557 | DEFB 25 | Graphic ID: "Trap: Open". | |
| 28558 | DEFB 97 | Room: 97. | ||
| 28559 | DEFB 52 | Exit offsets: 52. | ||
| 28560 | DEFB 80 | X position: 80. | ||
| 28561 | DEFB 112 | Y position: 112. | ||
| 28562 | DEFB 3 | Attribute: 3. | ||
| 28563 | DEFB 36 | Obstacle X: 36. | ||
| 28564 | DEFB 228 | Obstacle Y: 228. | ||
| 28565 | DEFB 27 | Graphic ID: "Rug". | ||
| 28566 | DEFB 75 | Room: 75. | ||
| 28567 | DEFB 52 | Exit offsets: 52. | ||
| 28568 | DEFB 72 | X position: 72. | ||
| 28569 | DEFB 116 | Y position: 116. | ||
| 28570 | DEFB 3 | Attribute: 3. | ||
| 28571 | DEFB 0 | Obstacle X: 0. | ||
| 28572 | DEFB 0 | Obstacle Y: 0. | ||
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