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Game status buffer |
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The trapdoor in room 118 which starts open, and the rug in room 132 that the player lands on when they fall through it (see HandlerTrapOpen).
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| Trapdoor_76_84 | 28589 | DEFB 25 | Graphic ID: "Trap: Open". | |
| 28590 | DEFB 118 | Room: 118. | ||
| 28591 | DEFB 52 | Exit offsets: 52. | ||
| 28592 | DEFB 80 | X position: 80. | ||
| 28593 | DEFB 112 | Y position: 112. | ||
| 28594 | DEFB 3 | Attribute: 3. | ||
| 28595 | DEFB 36 | Obstacle X: 36. | ||
| 28596 | DEFB 228 | Obstacle Y: 228. | ||
| 28597 | DEFB 27 | Graphic ID: "Rug". | ||
| 28598 | DEFB 132 | Room: 132. | ||
| 28599 | DEFB 52 | Exit offsets: 52. | ||
| 28600 | DEFB 72 | X position: 72. | ||
| 28601 | DEFB 116 | Y position: 116. | ||
| 28602 | DEFB 3 | Attribute: 3. | ||
| 28603 | DEFB 0 | Obstacle X: 0. | ||
| 28604 | DEFB 0 | Obstacle Y: 0. | ||
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