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Routines |
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| GetSpriteAddress | 40585 | DEC A | Decrease A by one. | |||||||||
| 40586 | LD L,A | Create an offset in HL. | ||||||||||
| 40587 | LD H,0 | |||||||||||
| 40589 | ADD HL,HL | HL=HL * 2. | ||||||||||
| 40590 | LD BC,42174 | HL=SpritesTable + offset. | ||||||||||
| 40593 | ADD HL,BC | |||||||||||
| 40594 | LD E,(HL) | DE=the sprite address. | ||||||||||
| 40595 | INC HL | |||||||||||
| 40596 | LD D,(HL) | |||||||||||
| 40597 | RET | Return. | ||||||||||
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