Address Length Description
5F09 3
High Score
3-byte representation of the score.
5F0C 1
Game Options
Byte Binary Option
00 00000000 1UP Game + Keyboard
01 00000001 2UP Game + Keyboard
02 00000010 1UP Game + Kempston Joystick
03 00000011 2UP Game + Kempston Joystick
04 00000100 1UP Game + Cursor Joystick
05 00000101 2UP Game + Cursor Joystick
5F0D 1
Sound On/ Off
Either 00 or 01.
5F0E 3
1UP Score
3-byte representation of the score.
5F11 3
2UP Score
3-byte representation of the score.
5F14 3
Game status buffer entry at 5F14
5F17 1
Game status buffer entry at 5F17
5F18 1
Game status buffer entry at 5F18
5F1B 2
Game status buffer entry at 5F1B
5F1D 2
Game status buffer entry at 5F1D
5F1F 2
Game status buffer entry at 5F1F
5F21 1
Current Player
The currently active player.
Value Player
00 1UP
01 2UP
5F22 1
Last Frame
5F23 1
Frame Updated
Has the frame been updated? 00=No 01=Yes.
5F24 1
Menu Item Attribute
Current menu item colour attribute.
5F25 1
Game Delay Timer
At the beginning of each player turn there is a delay to allow the player to be ready for play.
Value Game Mode
80 1UP
FF 2UP
The larger delay for a 2UP game is useful for swapping players controls.
5F26 1
Game status buffer entry at 5F26
5F27 1
Game status buffer entry at 5F27
5F28 1
Game status buffer entry at 5F28
5F29 2
Game status buffer entry at 5F29
5F2B 2
Game status buffer entry at 5F2B
5F2D 4
1UP Player
5F31 4
2UP Player
5F35 8
Nasties Buffer
5F55 8
Ingredients Buffer
5F5D 1
Game status buffer entry at 5F5D