Prev: 6260 Up: Map Next: 6293
628D: Game Select Attribute Table
One attribute byte per menu line. The routines that flash the selected line set or clear FLASH in the byte for the line being updated. The first byte belongs to the title, so the flashing code starts at GameSelection_Attributes_Options.
GameSelection_Attributes 628D DEFB $47
Byte(n) Menu Item
01 Game Selection
02 1 Player Game
03 2 Player Game
04 3 Keyboard
05 4 Kempston Joystick
06 5 Start Game
GameSelection_Attributes_Options 628E DEFB $47
628F DEFB $47
6290 DEFB $47
6291 DEFB $47
6292 DEFB $47
View the equivalent code in;
Prev: 6260 Up: Map Next: 6293