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Routines |
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| AddPointsToScore | 70F9 | LD A,($5DD1) | Evaluate Flag_ActivePlayer | |
| 70FC | AND A | |||
| 70FD | JR NZ,AddPointsToScore_0 | Jump to AddPointsToScore_0 if 2UP is active player | ||
| 70FF | LD HL,$5CF6 | HL=5CF6. | ||
| 7102 | JR AddPointsToScore_1 | Jump forward to AddPointsToScore_1 | ||
| AddPointsToScore_0 | 7104 | LD HL,$5CF9 | HL=5CF9. | |
| AddPointsToScore_1 | 7107 | LD A,(HL) | A=HL | |
| 7108 | ADD A,C | |||
| 7109 | DAA | |||
| 710A | LD (HL),A | |||
| 710B | DEC HL | |||
| 710C | LD A,(HL) | |||
| 710D | ADC A,B | |||
| 710E | DAA | |||
| 710F | LD (HL),A | |||
| 7110 | DEC HL | |||
| 7111 | LD A,(HL) | |||
| 7112 | ADC A,$00 | |||
| 7114 | DAA | |||
| 7115 | LD (HL),A | Writes A to the memory location currently in HL | ||
| 7116 | LD A,($5DD1) | Evaluate Flag_ActivePlayer | ||
| 7119 | AND A | |||
| 711A | JR NZ,Score_2UP | Jump to Score_2UP if 2UP is active player | ||
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