![]() |
Routines |
| Prev: 81BB | Up: Map | Next: 822F |
|
Used by the routine at StartGame.
|
||||
| 8209 | DI | Disable interrupts. | ||
| 820A | LD A,($5C78) | A=FRAMES. | ||
| 820D | LD ($5E53),A | |||
| 8210 | LD A,$01 | Write 01 to FrameUpdated. | ||
| 8212 | LD ($5E52),A | |||
| 8215 | PUSH IX | |||
| 8217 | LD HL,$6078 | Write 6078 to 8262. | ||
| 821A | LD ($8262),HL | |||
| 821D | LD A,$C3 | Write C3 to 826A. | ||
| 821F | LD ($826A),A | |||
| 8222 | LD HL,$823F | Write 823F to 826B. | ||
| 8225 | LD ($826B),HL | |||
| 8228 | LD IX,$6000 | IX=Laser_Param_1. | ||
| 822C | JP StartGame_2 | Jump to StartGame_2. | ||
| Prev: 81BB | Up: Map | Next: 822F |