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Game status buffer |
| Prev: 47771 | Up: Map | Next: 47798 |
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Pointer to the table containing groups of room IDs that an event could occur in.
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| Table_ScenicEventRooms | 47772 | DEFW 0 | Event 0. | |
| 47774 | DEFW 0 | Event 1. | ||
| 47776 | DEFW 0 | Event 2. | ||
| 47778 | DEFW 0 | Event 3. | ||
| 47780 | DEFW 0 | Event 4. | ||
| 47782 | DEFW 0 | Event 5. | ||
| 47784 | DEFW 0 | Event 6. | ||
| 47786 | DEFW 0 | Event 7. | ||
| 47788 | DEFW 0 | Event 8. | ||
| 47790 | DEFW 0 | Event 9. | ||
| 47792 | DEFW 0 | Event 10. | ||
| 47794 | DEFW 0 | Event 11. | ||
| 47796 | DEFW 0 | Event 12. | ||
| Prev: 47771 | Up: Map | Next: 47798 |