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Game status buffer |
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Pointer to the table containing groups of room IDs that an event could occur in.
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Table_ScenicEventRooms | 48332 | DEFW Data_ScenicEvents_01 | Event 0. | |
48334 | DEFW Data_ScenicEvents_02 | Event 1. | ||
48336 | DEFW Data_ScenicEvents_03 | Event 2. | ||
48338 | DEFW Data_ScenicEvents_04 | Event 3. | ||
48340 | DEFW Data_ScenicEvents_05 | Event 4. | ||
48342 | DEFW Data_ScenicEvents_06 | Event 5. | ||
48344 | DEFW Data_ScenicEvents_07 | Event 6. | ||
48346 | DEFW Data_ScenicEvents_08 | Event 7. | ||
48348 | DEFW Data_ScenicEvents_09 | Event 8. |
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