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Data |
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The address of the sprite for each sprite ID, in order from 01. The objects on the map use 01 to 0F and 08 to 0D have the same sprites as 01 to 06.
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| SpritesTable | 7F06 | DEFW Sprite_Cactus | Sprite ID: 00 "Cactus". | |
| 7F08 | DEFW Sprite_USA_Sign | Sprite ID: 01 "USA Sign". | ||
| 7F0A | DEFW Sprite_Bush | Sprite ID: 02 "Bush". | ||
| 7F0C | DEFW Sprite_Flower | Sprite ID: 03 "Flower". | ||
| 7F0E | DEFW Sprite_Boulder | Sprite ID: 04 "Boulder". | ||
| 7F10 | DEFW Sprite_Tree | Sprite ID: 05 "Tree". | ||
| 7F12 | DEFW Sprite_Fuel_Pump | Sprite ID: 06 "Fuel Pump". | ||
| 7F14 | DEFW Sprite_Cactus | Sprite ID: 07 "Cactus". | ||
| 7F16 | DEFW Sprite_USA_Sign | Sprite ID: 08 "USA Sign". | ||
| 7F18 | DEFW Sprite_Bush | Sprite ID: 09 "Bush". | ||
| 7F1A | DEFW Sprite_Flower | Sprite ID: 0A "Flower". | ||
| 7F1C | DEFW Sprite_Boulder | Sprite ID: 0B "Boulder". | ||
| 7F1E | DEFW Sprite_Tree | Sprite ID: 0C "Tree". | ||
| 7F20 | DEFW Sprite_Pylon | Sprite ID: 0D "Pylon". | ||
| 7F22 | DEFW Sprite_Tombstone | Sprite ID: 0E "Tombstone". | ||
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View the equivalent code in;
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