![]() |
Game status buffer |
Prev: 47783 | Up: Map | Next: 47829 |
Note that room ID 22 is never used, and hence is 0000. Room ID 21 is a valid reference (and does have data), but also is not used in the game.
|
||||
TableRoomData | 47785 | DEFW 0 | Room 22. | |
47787 | DEFW DataRoom21 | Room 21. | ||
47789 | DEFW DataRoom20 | Room 20. | ||
47791 | DEFW DataRoom19 | Room 19. | ||
47793 | DEFW DataRoom18 | Room 18. | ||
47795 | DEFW DataRoom17 | Room 17. | ||
47797 | DEFW DataRoom16 | Room 16. | ||
47799 | DEFW DataRoom15 | Room 15. | ||
47801 | DEFW DataRoom14 | Room 14. | ||
47803 | DEFW DataRoom13 | Room 13. | ||
47805 | DEFW DataRoom12 | Room 12. | ||
47807 | DEFW DataRoom11 | Room 11. | ||
47809 | DEFW DataRoom10 | Room 10. | ||
47811 | DEFW DataRoom09 | Room 09. | ||
47813 | DEFW DataRoom08 | Room 08. | ||
47815 | DEFW DataRoom07 | Room 07. | ||
47817 | DEFW DataRoom06 | Room 06. | ||
47819 | DEFW DataRoom05 | Room 05. | ||
47821 | DEFW DataRoom04 | Room 04. | ||
47823 | DEFW DataRoom03 | Room 03. | ||
47825 | DEFW DataRoom02 | Room 02. | ||
47827 | DEFW DataRoom01 | Room 01. |
Prev: 47783 | Up: Map | Next: 47829 |