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5BD1: Dueller Number 2
Populated initially by Duel_Data. Used by the routines at Duel_Actions, C58B, Duel_Draw_Bandit_Prep and Update_Duel_Timer.
Dueller_02 5BD1 DEFB $00 Set to "1" if the player fired at this dueller.
5BD2 DEFB $00 Time left on state 1.
5BD3 DEFB $00 Time left on state 3.
5BD4 DEFB $00 Dueller position (1-3).
5BD5 DEFW $0000 Screen position above dueller to display "EXTRA" or points.
5BD7 DEFB $00 Not used.
5BD8 DEFB $00 Bonus points (x100, e.g. "9" == "900").
5BD9 DEFB $00 Set to "1" if dueller is standing, or "0" if floored.
5BDA DEFB $00 Current state (1-5).
5BDB DEFB $00 Character index frame 1.
5BDC DEFB $00 Character index frame 2.
5BDD DEFB $00 Character index frame 3.
5BDE DEFB $00 Set to "1" if the dueller is being fired at.
5BDF DEFB $00 Time left on state 4.
5BE0 DEFB $00 Time left on state 5.
5BE1 DEFB $00 Time left on state 2.
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