Routines
Address
Description
24267
Game Loop
24342
Character Row Address
24353
Obey Command
24490
Refuse Command
24526
Find Room In Exit Table
24561
Take Exit
24591
Prepare New Game
24664
Run High-Priority Scripts
24692
Run Script Table
24875
Step Past Condition
24883
Step Past Action
24897
Skip Failed Line
24917
Match Verb And Noun
24967
Describe Location
25245
Print Terminated Message
25250
Find And Print Message
25303
Expand Dictionary Word
25330
Capitalise After A Full Stop
25369
Collect A Word
25492
Print Character
25556
Print System Message
25559
Print Object Name
25574
Print Numbered Message
25596
Plot Character
25731
Plot Glyph
25931
Home Cursor On A Row
25950
Scroll Text Window
26093
Clear Rows Under Picture
26136
Clear Screen
26157
Wait For Key
26298
Remember Paged Bank
26301
Page RAM Bank
26311
Read Command
26328
Clear Illustration Colours
26347
Condition: Room Is Parameter
26354
Condition: Room Is Not Parameter
26361
Condition: Room Above Parameter
26370
Condition: Room Below Parameter
26377
Condition: Carrying, Wearing Or Here
26394
Condition: Not Carrying, Wearing Or Here
26413
Condition: Object Is Somewhere
26419
Condition: Object Is Nowhere
26425
Condition: Object Is Carried
26432
Condition: Object Is Worn
26439
Condition: Object Is Not Worn
26446
Condition: Object Is Not Carried
26451
Condition: Reject
26457
Condition: Counter 1 Equals Parameter
26464
Condition: Counter 2 Equals Parameter
26471
Condition: Counter 3 Equals Parameter
26487
Condition: Random
26529
Condition: Flag Is Zero
26537
Condition: Flag Is Not Zero
26545
Condition: Flag Equals Parameter
26552
Condition: Flag Differs From Parameter
26559
Condition: Flag Below Parameter
26566
Condition: Flag Not Below Parameter
26623
Address Flag
26631
Address Object
26636
Action: Inventory
26715
Action: Play Again
26744
Reset Machine
26745
Action: Reject Line
26751
Action: Press Any Key
26756
Wait For Key Down
26770
Action: Move To Room
26777
Action: Wait
26786
Action: Move To Object
26800
Action: Get
26852
Action: Drop
26882
Action: Save
26900
Return From Saving
26916
Action: Restore
26963
Return From Loading
26973
Action: Remove Object
26981
Action: Put Object Here
26988
Action: Room Changed
27071
Action: Swap Objects
27085
Action: Swap Flags
27099
Action: Set Flag On
27106
Action: Clear Flag
27112
Action: Force Verb And Noun
27124
Action: Add To Flag
27134
Action: Subtract From Flag
27153
Action: Set Flag
27158
Action: Set Object Location
27183
Action: Copy Object Location
27196
Action: Print Flag
27240
Action: Drop Everything
27267
Action: Wear
27309
Action: Take Object Off
27332
Action: Beep
27413
Draw Room Once
27435
Finish Word On Terminator
27459
Action: Redraw
27468
Draw Picture When Enabled
28154
Clear Illustration
28217
Draw Room Picture
28227
Find Room Picture Record
28243
Interpret Picture Record
28287
Dispatch Picture Opcode
28353
Plot Shape
28399
Change Colour In Ink And Paper
28426
Change Matching Colour Bits
28460
Change Picture Colour
28484
Brighten Illustration
28503
Address Picture Byte
28524
Read Shape Byte
28581
Handle Special Shape Marker
28617
Scale Shape Coordinate
28942
Paint Shape Bytes
29067
Find Shape In Picture Font
29203
Draw Shape When Object Is Here
29324
Patch Shift Immediate
29365
Draw With Patched Shift
29376
Draw With Fixed Shift
29499
Set Drawing Origin
29570
Draw From Origin
29581
Reset Drawing Origin
29630
Picture Opcode F7
29640
Picture Opcode F5
29650
Picture Opcode F6
29660
Select Shape For Object
29681
Address Pixel Row
29736
Draw Horizontal Run
29806
Draw Shifted Run
29970
Draw Vertical Opcode
29981
Draw Fixed Vertical Stroke
30002
Look Up Screen Row
30014
Paint Attribute Run
65500
Start Game