Address Description
40396
Game Entry Point Alias
40407
Game Entry Point
40443
Get User Input
40459
Clear Lines
40473
Set Default Screen Position
40486
Print Character
40495
Pause Loop
40576
Save Game
40667
Load From Tape
40743
Just Return
40744
Print Room Image
40807
Handler: Room Images
41301
Calculate Bit Address
41316
Divide Word By Four
41325
Multiply Words
41345
Divide Words
41386
Negate Word
41396
Build Flag Mask
41416
Test Flag
41426
Set Flag
41437
Clear Flag
41453
Print Input Prompt
41460
Print Compressed String
41564
Print Compressed String And A Newline
41575
Print String
41589
Print String And A Newline
41600
Handler: Process Game Events
41733
Get Table Entry
41748
Print Objects
41786
Handler: Display Room Exits
42012
Get Room Pointer
42031
Print Room Description
42064
Print Cursor
42073
Is Character A Delimiter
42087
Print User Input To Screen
42105
Handler: Match Item
42160
Handler: User Input
42385
Parser: Validate Item
42438
Validate If Item Is Present
42459
Match Phrase Tokens
42506
Parser: Count Item References
42540
Item Locator
42549
Is Object In Inventory?
42555
Handler: Destroy Item/ Event
42562
Handler: Update Item/ Event For The Current Room
42571
Set Scenic Event As Triggered
42578
Check Active Scenic Events
42595
Handler: Update Item Location
42617
Transform Item
42636
Check Item In Current Room
42644
Check Room Objects
42673
Validate Object
42703
Response: "You're Not Carrying Anything"
42728
Move Player
42751
Handler: Run Script
43015
Condition: Always Succeeds
43019
Condition: Item Is Present
43031
Condition: Item Is Absent
43046
Condition: Item Is Carried
43058
Condition: Item Is Not Carried
43073
Condition: Item Is Here
43085
Condition: In Room
43094
Condition: Not In Room
43106
Condition: Item Location Equals
43121
Condition: Item Location Differs
43139
Condition: Flag Is Set
43151
Condition: Flag Is Clear
43160
Condition: Group Item Equals
43186
Condition: Group Item Differs
43215
Condition: Inventory Count Equals
43224
Condition: Inventory Count Differs
43236
Condition: Marked Room Equals
43245
Condition: Marked Room Differs
43257
Condition: Phrase Matches
43277
Condition: Phrase Does Not Match
43300
Condition: Parser Succeeds
43335
Condition: Parser Fails
43370
Condition: Parser Result Equals
43379
Condition: Parser Result Differs
43391
Condition: Room Pair Matches
43408
Condition: Room Pair Differs
43428
Condition: Can Take Item
43440
Condition: Cannot Take Item
43455
Condition: Is Carrying For Drop
43467
Condition: Is Not Carrying For Drop
43482
Action: Jump To Script
43497
Action: Call Script
43520
Action: Return From Script
43528
Action: Print Message
43543
Action: Print Message And Newline
43558
Action: Place Item
43577
Action: Bring Item Here
43592
Action: Transform Item
43615
Action: Destroy Item
43630
Handler: Pick Up Item
43658
Handler: Drop Item
43688
Action: Go To Room
43700
Action: Set Flag
43712
Action: Clear Flag
43724
Action: Add To Score
43736
Action: Pause
43748
Action: Mark Scenic Event
43763
Action: End Script
43770
Action: Increment Inventory
43780
Action: Decrement Inventory
43790
Action: Set Event Flag
43810
Action: Clear Event Flag
43831
Action: Set Turn Counter
43850
Action: Start Turn Event
43870
Action: Stop Turn Event
43891
Action: Write Saved Byte
43915
Action: Load Game
43924
Action: Save Game
43933
Action: Describe Room
43944
Action: List Inventory
43953
Action: Move Player
43965
Action: Offer Save
43999
Action: Print Score
44008
Action: Set Carrying Limit
44020
Parser: Validate No Direct Object
44034
Parser: Validate Direct Object
44061
Parser: Validate Input Tokens
44079
Parser: Validate Two Direct Objects
44109
Parser: Validate Any Direct Object
44128
Parser: Process Item
44168
Handler: Scenic Events
44221
Move Player To Room
44284
Handler: Dispatch Verb
44325
Generate Random Number
44340
Add To Score
44355
Print Scoring
44409
Change Room
44449
Game Start
44557
Game Over
44588
Handler: Can Take Item
44638
Handler: Is Carrying Item