Address Description
4885
Decrypt Game
D5AC
Initialise Game
D730
Start Game
D738
Change Room
D765
Game Loop
D7A2
Dispatch Handlers
D7D2
Handler: Collectibles
D7FF
Handler: Housekeeping
D826
Read Kempston
D82D
Handler: Kempston
D864
Handler: Kempston Climb
D877
Handler: Room Pause
D889
Select Control Method
D894
Handler: Moving Objects
D904
Handler: Room Sixteen
D9B6
Handler: Room Seven
DA15
Print Key Bar
DA3F
Handler: Carried Object
DAC5
Animate Pendulum
DB05
Handler: Pendulum
DB24
Draw Pendulum
DB3F
Test Actor Collision
DBC9
Handler: Inventory Items
DC26
Handler: Event Timer
DC37
Reverse Direction
DC53
Pause Leaving Room
DC62
Handler: Enemies
DCF5
Cheat: Next Room
DD03
Cheat: Previous Room
DD12
Prepare Tape Block
DD22
Save Game
DD37
Load Game
DD6C
Checksum Tape
DD84
Wait Keypress
DD92
Toggle Tune
DD97
Handler: Keyboard
DE19
Handler: Combination
E1CC
Handler: Player
E3DE
Handler: Actors
E46C
Handler: Interrupts
E51D
Animate Introduction
E63A
Draw Intro UDG
E65B
Start Demo Game
E666
Play Tune
E9FC
Initialise Rooms
E9FF
Dispatch Events
EA02
Unpack Rooms
ECF2
Print Inventory
ED2D
Copy Font Bank 1
ED39
Copy Font Bank 2
ED45
Copy Font Bank 3
ED51
Clear Room Buffers
ED71
Reset Player
ED82
Draw Furniture
ED9A
Draw Door
EDB1
Draw Header Furniture
EDD9
Handler: Events
EED2
Event: Hide Enemies
EEE5
Event: Reveal Decorations
EEFA
Event: Reveal Header
EF3A
Event: Reveal Pair
EF5C
Event: Reveal Triple
EF8A
Event: Start Actor
EFD3
Event: Swap Keys
EFE6
Event: Draw Header
EFF5
Event: Draw Next Header
F000
Event: Draw Header Pair
F006
Event: Draw Fourth Header
F011
Event: Nudge Actor
F03E
Event: Start Enemy
F06A
Event: Start Short Timer
F072
Event: Draw Header Timer
F07D
Event: Hide Header Pair
F090
Hide Header Item
F0B4
Event: Hide Fourth Header
F0C0
Event: Reveal Header Triple
F0E4
Event: Reveal Furniture
F125
Event: Reveal Ladder
F164
Event: Show Enemy
F188
Event: Award Digit
F193
Hide Decoration
F1B6
Event: Test Header
F1C4
Event: Reveal Decor And Mover
F1D4
Event: Reveal Next Pair
F1EE
Event: Reveal Three Decorations
F217
Event: Show Movers
F22C
Event: Hide Furniture
F244
Event: Bump Digit Three
F249
Event: Bump Digit Four
F24E
Event: Bump Digit Two
F253
Event: Bump Digit One
F256
Event: Bump Digit
F26A
Event: Hide Later Actor
F284
Clear Collision
F28F
Event: Hide Actor
F2B2
Event: Randomise Combination
F2E0
Event: Reveal Door
F31D
Event: Reveal Next Door
F328
Event: Reveal Third Door
F333
Copy Destination
F350
Event: Print Event Message
F361
Event: Reveal All Decorations
F395
Event: Toggle Tune
F424
Jump Store Position
F427
Jump Draw Status
F42A
Jump Initialise Display
F42D
Jump Set Print Position
F430
Jump Delay
F433
Jump Get Random Number
F436
Jump Print Character
F439
Jump Print Clipped
F43C
Jump Convert Coordinate
F43F
Jump Write Tile
F442
Jump Move Entity
F445
Jump Print Sprite
F448
Jump Advance Entity
F44B
Jump Draw Entity
F44E
Jump Erase Entity
F451
Jump Fill Tiles
F454
Jump Fill Attributes
F457
Jump Spawn Entity
F45A
Jump Draw Actor
F45D
Jump Update Actor
F460
Jump Print Message
F463
Jump Draw Box
F466
Store Entity Position
F48B
Draw Box
F4A8
Draw Status Icons
F4BE
Add Score
F4F0
Print Score
F544
Print Message
F56A
Initialise Display
F5C4
Set Print Position
F5EC
Delay
F5F4
Get Random Number
F60A
Print Character
F662
Print Clipped
F6AA
Convert Coordinate
F6C6
Write Tile
F6E1
Move Entity
F7AA
Print Sprite
F804
Advance Entity
F833
Shift Sprite Left
F8B4
Draw Entity
F9EE
Erase Entity
FA5A
Fill Attributes
FA6A
Clip Rectangle
FA9E
Fill Tiles
FAFE
Spawn Entity
FB2F
Draw Actor
FB90
Update Actor
FEFE
Alias: Interrupt Jump Dispatcher