Page Byte Address Description
64 0 4000
Loading Screen
99 109 636D
Data: Display Buffer Scratch
99 160 63A0
Primary Display Buffer
107 32 6B20
Secondary Display Buffer
111 4 6F04
Menu Music Source
115 11 730B
Table: Addresses of Graphic Sets
115 25 7319
Bitmap Mirror Image Lookup Table
116 25 7419
Graphics: Set 03
121 89 7959
Graphics: Set 04
124 81 7C51
Graphics: Set 01
129 233 81E9
Graphics: Set 02
134 97 8661
Graphics: Set 05
137 137 8989
Graphics: Set 06
139 105 8B69
State Data: Simple Entities
142 233 8EE9
State Data: Boney
142 247 8EF7
State Data: Complex Entities
144 183 90B7
State Data: Scenery Entities
146 8 9208
Graphic Layout: Berk
148 88 9458
Graphic Layout: Berk Walking Left
150 59 963B
Graphic Layout: Berk Facing Out
152 90 985A
Graphic Layout: Berk Facing In
153 41 9929
Graphic Layout: Berk Body Parts
155 103 9B67
Graphic Layout: Berk In Action
156 138 9C8A
Graphic Layout / Script Data: Boney Actions
156 158 9C9E
Graphic Layout Data: Boney
157 15 9D0F
Graphic Layout: Basket
157 45 9D2D
Graphic Layout: Basket Rim
157 75 9D4B
Graphic Layout: Basket Upside Down
157 105 9D69
Graphic Layout: Yellow Cup
157 126 9D7E
Graphic Layout: Yellow Cup Rim
157 141 9D8D
Graphic Layout: Yellow Cup Upside Down
157 162 9DA2
Graphic Layout Data: Worm Can
157 179 9DB3
Graphic Layout Data: White Orb
157 192 9DC0
Graphic Layout Data: White Burst
157 216 9DD8
Graphic Layout: Hot Pan
157 227 9DE3
Graphic Layout: Pan Cooking
158 7 9E07
Graphic Layout: Pan
158 55 9E37
Graphic Layout: Bullet
158 97 9E61
Graphic Layout: Weight Chain
158 226 9EE2
Graphic Layout Data: Safe
159 117 9F75
Graphic Layout: Cauldron Cooking
159 157 9F9D
Graphic Layout Data: Cauldron
159 220 9FDC
Graphic Layout: Stove Lit
160 51 A033
Graphic Layout: Collectible Eyeball
160 81 A051
Graphic Layout: Empty Bottle
160 130 A082
Graphic Layout Data: Plant Pot
161 63 A13F
Graphic Layout Data: Seed Box
161 102 A166
Graphic Layout Data: Vat Pouring
161 139 A18B
Graphic Layout Data: Vat
161 248 A1F8
Graphic Layout: Slimies
162 55 A237
Graphic Layout Data: Room 1 Scenery
162 114 A272
Graphic Layout Data: Shared Scenery Tile
162 139 A28B
Graphic Layout Data: Room Scenery
162 168 A2A8
Graphic Layout Data: Room Scenery
162 241 A2F1
Graphic Layout Data: Floor Strip
163 216 A3D8
Graphic Layout Data: Trap Door Edge
163 243 A3F3
Graphic Layout: Closed Trap Door
164 38 A426
Graphic Layout: Open Trap Door
164 83 A453
Graphic Layout: Trap Door Floor
164 108 A46C
Graphic Layout: Green Arch Top
164 189 A4BD
Graphic Layout: Green Arch Bottom
165 8 A508
Graphic Layout: White Arch
165 182 A5B6
Graphic Layout Data: Door Frame
165 233 A5E9
Graphic Layout Data: Door Frame Variant
166 28 A61C
Graphic Layout Data: Vertical Column
166 79 A64F
Graphic Layout Data: Small Decor
166 91 A65B
Graphic Layout Data
166 172 A6AC
Graphic Layout Data
166 187 A6BB
Graphic Layout Data: Long Platform
167 122 A77A
Graphic Layout Data: Mossy Arch
167 218 A7DA
Graphic Layout: Dumb Waiter
167 250 A7FA
Graphic Layout: Lever Open Facing Right
168 9 A809
Graphic Layout: Lever Closed Facing Right
168 24 A818
Graphic Layout: Lever Open Facing Left
168 39 A827
Graphic Layout: Lever Closed Facing Left
168 57 A839
Graphic Layout: Blue Staircase
168 204 A8CC
Graphic Layout Data: Room 1 Scenery
168 246 A8F6
Graphic Layout Data: Room 1 Scenery
169 41 A929
Graphic Layout Data: Swamp Dripping Water
170 40 AA28
Graphic Layout: Green Scenery Strip
171 113 AB71
Data: Berk Idle Script Selectors
173 23 AD17
Data: Menu Glyph Bitmaps
183 156 B79C
Data: Berk Movement Scripts
185 165 B9A5
Data: Berk Put-Down Scripts
188 0 BC00
Data: Thing Upstairs Script Tail
188 90 BC5A
Data: Thing Upstairs Entity Template
189 195 BDC3
Graphic Layout: Ghost
190 109 BE6D
Data: Bird Scripts
193 2 C102
Data: Task Helper Layouts
194 34 C222
Graphic Layout: Bird
194 228 C2E4
Task Three Runtime Workspace
194 233 C2E9
Data: Task Three Tables (continued)
198 43 C62B
Cauldron Init Template
199 14 C70E
Graphic Layout: Mobile Flamer
202 35 CA23
Data: Task Four Script
204 185 CCB9
Data: Task Four Script / Table Residue
205 192 CDC0
Graphic Layout Data: Ghost And Plant
207 68 CF44
Data: Drutt Scripts
208 54 D036
Crusher Entity Template
210 52 D234
Data: Drutt Script / Animation
213 98 D562
Collectible Script Table Base
214 125 D67D
Data: Collectible Script / Table Residue
226 78 E24E
Table: Task Progress Message Pointers
228 42 E42A
Font: Message Characters
231 213 E7D5
Table of Addresses of Graphic Layout Handling Routines
233 103 E967
Table: Display Buffer Row Offsets
235 31 EB1F
Score Leading-Zero Suppress Flag
235 140 EB8C
Table of Addresses of Script Handling Routines
237 195 EDC3
Data: Entity Type Bytes
239 176 EFB0
Script Push Direction Flag
245 251 F5FB
Table: Control Key Codes
246 126 F67E
Table: Keyboard Port Map
246 198 F6C6
Table: Main Menu Logo Attribute Addresses
247 64 F740
Font: Main Menu Logo
249 15 F90F
Table: Sound Parameters
250 14 FA0E
Buffer: Entity State Backup
252 132 FC84
Menu Music Workspace
253 12 FD0C
Data: Embedded "adam" Pad
253 64 FD40
Menu Music Delay Table
254 35 FE23
Menu Music Coda Note Table
254 59 FE3B
Menu Music Stream One Base