Address Description
5B00
Tape Loader
A531
Game Entry Point
A53E
Get User Input
A54E
Clear Screen
A555
Clear Lines
A560
Set Default Screen Position
A56A
Set Screen Position
A577
Switch To Normal Screen Output
A585
Print String
A592
Print String And A Newline
A59B
Scroll Screen
A5A4
Print Character
A5C2
Pause Loop
A5C6
Fetch Frames
A5CA
Save Game
A605
Load From Tape
A647
Print Input Prompt
AAEE
Response: "Please Rephrase That"
AAF5
Response: "Please Be More Specific"
AAFC
Response: "You Can't"
AB03
Response: "O.K"
AB0A
Process Game Events
AB88
Get Table Entry
AB97
Print Objects
ABB6
Handler: Display Room Image
AC02
Handler: Display Room Exits
AC9A
Get Room Pointer
ACAD
Print Room Description
ACCF
Print Cursor
ACD8
Is Character A Delimiter
ACE6
Print User Input To Screen
ACFB
Handler: Match Item
AD32
Handler: User Input
AE36
Parser: Validate Item
AE6B
Validate If Item Is Present
AE80
Match Phrase Tokens
AEAF
Parser: Count Item References
AED1
Item Locator
AEDA
Is Object In Inventory?
AEE0
Handler: Destroy Item/ Event
AEE7
Handler: Update Item/ Event For The Current Room
AEF0
Set Scenic Event As Triggered
AEF7
Check Item From Item Group Present
AF08
Handler: Update Item Location
AF1E
Transform Item
AF31
Check Item In Current Room
AF39
Check Room Objects
AF56
Validate Object
AF70
Parser: Validate No Direct Object
AF7B
Parser: Validate Direct Object
AF90
Parser: Validate Input Tokens
AF9F
Parser: Validate Two Direct Objects
AFB7
Parser: Validate Any Direct Object
AFC7
Parser: Process Item
AFEB
Handler: Scenic Events
B01F
Move Player To Room
B05E
Handler: Match Verb
B081
Pause, Print String And Scroll
B08A
Generate Random Number
B09A
Add To Score
B0A9
Print Scoring
B0DE
Action Routing
B10B
Print Room Image
B14A
Game Start Alias
E98E
Event Routing
E99F
Game Loop
E9B2
Game Over
E9D0
Print And Game Over
E9D8
Fatal Events: Drowning
E9E9
Fatal Events: Fomorian Tribe
E9FA
Fatal Event: Have A Feeling You Are Being Followed
EA0B
Fatal Events: Roman
EA44
Fatal Events: Fomorian
EA60
Fatal Events: Boar
EA6C
Fatal Events:
EA72
Fatal Events: Furtive Figure
EA84
Fatal Events: Rats
EA90
Fatal Events: Woman
EA9C
Fatal Events: Woman Guides Through Swamp - North
EAB4
Fatal Events: Woman Guides Through Swamp - East
EACC
Fatal Events: Woman Guides Through Swamp - South
EAE4
Fatal Events: Woman Guides Through Swamp - East #2
EAF7
Fatal Events: Druid
EB09
Fatal Events: Feeling Immense Fatigue
EB10
Change Room
EB9D
Print And Game Over
EBA7
Process: Pre-Enter Crystal Cavern
EBB9
Process: Pre-Enter Fomorians' Cavern
EBC5
Process: Pre-Enter Various (For Roman)
EBDA
Process: Enter Forest Path
EBFC
Process: Enter Narrow Underwater Passage
EC07
Process: Congratulations (Game Over)
EC13
Process: Enter Oozing Quagmire
EC21
Process: Enter Fomorians' Cavern
EC32
Process: Enter Lug's Cavern
EC40
Process: Enter Vale Of Cuchulainn
EC4E
Process: Enter Inner Courtyard
EC5C
Process: Enter Enchanted Hills
EC6A
Process: Enter Deep Pool Of Water
EC78
Process: Enter Bleak Moorland
EC86
Process: Enter Crystal Cavern
EC94
Process: Enter Vale Of Rhia
ECA2
Process: Pre-Enter Causeway
ECBE
Process: Enter Causeway
ECE8
Response: "The Torc Warms Up As You Look"
ECEF
Process: Enter Small Clearing
ED07
Process: Enter Swamp #02
ED17
Process: Enter Swamp #01
ED27
Process: Enter Swamp #03
ED37
Process: Enter Swamp #04
ED47
Process: Enter Swamp #05
ED57
Process: Pre-Enter Inside Rock Cavern
ED60
Process: Pre-Enter Bridon Road
ED6D
Print String And A Newline
ED71
Pause, Print String And Scroll
ED75
Check Player Inventory
EDA6
Handler: Pick Up Item
EDB2
Handler: Check Player Inventory And Pick Up Item
EDB8
Handler: Drop Item
EDD0
Is Player Carrying Item?
EDDB
Response: "You've Nothing To Tie Him With"
EDE1
Response: "Please Be More Specific"
EDE7
Response: "Please Rephrase That"
EDED
Response: "You Can't"
EDF3
Response: "O.K."
EDF9
Response: "I Don't See The Point"
EDFF
Response: "You Can't Carry Any More"
EE05
Response: "Don't Be Ridiculous"
EE0B
Response: "You've Done That Already"
EE11
Response: "You're Not Tired"
EE17
Response: "You're Not Carrying Anything"
EE1D
Response: "You Can't Go In That Direction"
EE23
Response: "You Cannot Move It"
EE29
Process: Examine Monolith
EE2F
Response: "You're Not In It"
EE35
Response: "It Isn't Tied"
EE3B
Response: "He Isn't Tied"
EE41
Response: "You Are Already Wearing It"
EE47
Response: "You Must Be Joking"
EE4D
Response: "You're Not In Water"
EE53
Response: "You See Nothing Special"
EE59
Process: Examine Urn
EE64
Process: Examine Helmet
EE73
Process: Examine Sword
EE8D
Process: Examine Amulet
EE9C
Process: Examine Staff
EEA7
Process: Examine Body
EEB6
Process: Examine Torc
EEC5
Process: Get Salt
EECA
Process: Get Pot
EECF
Process: Get Acorns
EEE9
Process: Get Urn
EF09
Process: Get Torc
EF12
Process: Get Helmet
EF1B
Process: Get Food
EF20
Process: Get Iron
EF25
Process: Get Vase
EF2A
Process: Get Sword
EF38
Process: Get Meat
EF49
Process: Get Amulet
EF5A
Process: Get Rope
EF7C
Process: Get Skull
EF81
Process: Get Shield
EF86
Process: Get Ladder
EFAD
Process: Get Cloak
EFCB
Process: Get Silver
EFD0
Process: Take Amulet From Druid
EFE4
Process: Take Cloak From Body
EFF2
Process: Drop Salt
EFF7
Process: Drop Pot
EFFC
Process: Drop Acorns
F001
Process: Drop Urn
F006
Process: Drop Torc
F01C
Process: Drop Helmet
F032
Process: Drop Food
F037
Process: Drop Iron
F03C
Process: Drop Vase
F041
Process: Drop Sword
F04A
Process: Drop Meat
F04F
Process: Buy Meat From Trader
F060
Process: Drop Rope
F069
Process: Drop Skull
F06E
Process: Drop Shield
F073
Process: Drop Ladder
F07C
Process: Drop Staff
F091
Process: Drop Cloak
F0A7
Process: Drop Silver
F0C0
Process: Throw Meat To Bear
F0DB
Process: Throw Meat To Wolves
F0FD
Process: Give Acorns To The Raven
F126
Process: Give Salt To The Warrior
F134
Process: Give Salt To The Guard
F156
Process: Buy Meat From Trader With Iron
F179
Process: Give The Iron To The Trader
F191
Process: Give The Roman To The Druid
F1AC
Process: Give Food/ Meat To The Bear
F1C4
Process: Give Food/ Meat To The Wolves
F1D4
Process: Give Salt To The Trader
F1D9
Process: Examine Slab
F1DF
Process: Take Sword From Slab
F1FE
Process: Give The Helmet To The Trader
F214
Process: Give The Sword To The Trader
F219
Process: Give The Shield To The Trader
F21E
Process: Give The Iron To The Guard/ Druid
F223
Process: Give The Helmet To The Guard/ Druid
F239
Process: Give The Silver To The Druid
F23E
Process: Throw Food To Bear
F259
Process: Throw Food To Wolves
F26C
Process: Free Ox
F293
Process: Free Roman
F2BA
Process: Free Hare
F2D4
Process: Free Rope
F2EC
Process: Drink
F2FF
Process: Enter Into Pool
F31D
Process: Enter Into Lake
F338
Process: Enter Into Water
F34B
Process: Jump Onto Straw
F359
Process: Climb Out Of Pool
F36E
Process: Climb Out Of Water
F383
Process: Climb Out
F39B
Remove User Input Token 1
F3AC
Process: Climb Up Ladder
F3BA
Process: Climb Down Ladder
F3C8
Process: Enter Fissure
F3D6
Process: Enter Hut
F3EC
Process: Enter Cavern
F40A
Process: Enter Ring
F410
Process: Jump Into Ring
F416
Process: Jump Down
F428
Process: Wear Torc
F440
Process: Wear Helmet
F458
Process: Wear Amulet
F489
Process: Drop Amulet
F4B9
Process: Throw Urn Into Fire
F4F5
Process: Wear Shield
F500
Process: Wear Cloak
F518
Process: Eat Food
F52E
Process: Eat Meat
F544
Process: Capture Roman
F57B
Process: Place Ladder Against Platform
F5B8
Process: Place Sword On Slab
F5EB
Process: Buy Meat From Trader With Salt
F5F9
Process: Step Into Ring
F620
Did User Input Mention "SWORD"?
F62B
Is The Player Carrying The Sword?
F643
Process: Kill Roman With Sword
F69F
Process: Kill Fomorian
F6E1
Process: Kill Hare With Sword
F703
Response: Game Over If Player Is Carrying Sword
F713
Process: Kill Trader
F71F
Process: Kill Warrior
F730
Process: Kill Wolves
F739
Process: Kill Bear
F76A
Process: Kill Guard
F776
Process: Kill Druid
F77F
Process: Kill Pig With Sword
F793
Process: Kill Ox With Sword
F7AC
Process: Lose Salt
F7C0
Process: Guard
F7DB
Process: Enter Broch
F7E9
Process: Get Staff
F7FD
Action: Sleep
F824
Action: Inventory
F841
Action: Look
F84B
Action: Score
F853
Action: Examine
F892
Action: Load
F8A1
Action: Save
F8A9
Action: Quit
F8C9
Action: North
F8CD
Action: South
F8D1
Action: East
F8D5
Action: West
F8D9
Action: Up
F8DD
Action: Down
F8DF
Move Player
F8F2
Action: Get
F956
Action: Take
F975
Action: Drop
F9B3
Action: Give
F9E2
Joint Action: Give/ Throw
FA29
Action: Throw
FA6A
Action: Free
FA91
Action: Drink
FAAD
Action: Jump
FADD
Action: Climb
FB21
Action: Enter
FB5D
Action: Wear
FB89
Action: Go
FBB9
Action: Swearing
FBC3
Action: Eat
FBDE
Action: Capture
FBF5
Action: Place/ Lean/ Lay
FC10
Action: Buy/ Purchase
FC2F
Action: Step
FC4B
Action: Kill/ Attack/ Hit/ Strike
FC8D
Action: Swim
FCCE
Game Start
FF12
Handler: Room Images